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Thursday, April 10, 2025 2:28:58 PM

Project Hospital 1.2.23584 - Patch 42

Hi everybody, we're happy to announce that patch 42 is now officially out! Here are the full release notes:

Allowed saved games to be loaded even after removing insurance mods, patients from removed insurance companies will get switched to uninsured
Fixed objects originally from a closed department but now in a removed room not allowed to be deleted and stuck highlighted in green
Fixed paramedics from black ambulance stealing hospital stretchers if there is no room to spawn one next to the ambulance, typically if the hospital wall goes all the way to the side of the road
Fixed patients with symptoms that require life support not automatically transferred from neurology to the ICU
Fixed parts of the X-Ray machine refunded twice when deleting it
Fixed possible entity ID conflicts sometimes causing random errors after a few hundreds of ingame days
Fixed the game starting up with no textures if it was installed to a folder with certain special characters in the path
Fixed prefab rooms randomly connecting to similar rooms when playing with rotated camera
Fixed a few typos in English texts (reported by George Chrishams, thanks!)
Fixed switching employees to radiology was resetting the supervisor of all employees at the department
Fixed broken description ID of 'closed angle' in most languages causing wrong text to appear
Fixed a couple of typos in En and Cz texts
Hotfixed a rare error related to employees stuck with a deleted room as their workspace
Hotfixed a rare case of nurses stuck moving a removed stretcher
Hotfixed a couple of cases of patients stuck in wrong hospitalization state
Hotfixed a patient stuck waiting for a deleted stretcher
Hotfixed moving stretchers at a random position still assigned to an idle paramedic who left ages ago
Hotfixed one case of doctors rounds script stuck because of deleted equipment
Hotfixed an old hotfix of abandoned stretchers could in some cases reset the black ambulance on save/load
Added more info to log in case of procedures throwing exceptions to help with future bug investigations