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Monday, January 8, 2024 2:12:01 AM

Prehistoric Kingdom - Patch (1.6.19)




Welcome, Park Managers!
This is a small patch bringing over recent fixes and changes from the PTB, fixing common crashes as well as drastically improving guest pathfinding.
The team are now returning from their holiday breaks, so we hope you look forward to hearing more about Prehistoric Kingdom in 2024. As always, please send feedback and bug reports to our Discord server's appropriate channel.
Full Patch Notes




Changes

Guests
Guest pathfinding is significantly improved, now taking into account crowding and multiple chokepoints
Bug Fixes

Critical
Fix for very common OverlapCapsule crash
Fixed a rare bug in Animal AI Recover To Navmesh that would also cause that entire capability to be defensively disabled, resulting in further downstream issues
Fix for common crash when multiple animals try to share a feeder
Guests
Patched a rare but dangerous bug regarding visitors getting reset to the entrance Misc.
Fixed a number of unhandled exceptions
Minor safety improvements
Performance


Minor CPU Optimizations