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cover-Prehistoric Kingdom

Tuesday, October 29, 2024 3:12:33 AM

Prehistoric Kingdom - Hotfix (1.9.37)




Welcome, Park Managers!
This hotfix addresses some of the common issues experienced with the initial release of Update 12. We will continue working to resolve other reported issues!
Please send feedback and bug reports to our Discord server's appropriate channel. Thank you!

Full Patch Notes




Bug Fixes
Crashes
Enabled tracing for safety issues regarding navigation updates
Fixed a couple cases where navigation was being accessed unsafely Critical
Fixed a navigation deadlock that could occur during some actions
Fixed critical selection issues
Fixed animal menu close button not closing the menu Animals
Fixed Apatosaurus and Brontosaurus buoyancy Staff
Staff will now be able to recover better if they fall off the valid nav mesh Guests
Visitors will now be able to recover better if they fall off the valid nav mesh Construction
Fixed issue where enclosures would be selected when moving a gate away from its previous position snapped into a fence, causing a ghost gate
When snapped into a fence, gates will no longer cause the resulting segments to be less than 1m long, and will snap to corners to prevent micro-fences UI/UX
Fixed localization asset for Pine Needles
Dropdowns will now more accurately display localized texts