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Thursday, June 21, 2018 3:04:05 PM

Post-Release Update #9: Pathing Updates and Urban PxP!

Hello Tycoons,

As we shared previously, we have continued with our transition of RollerCoaster Tycoon World to a new development support team. We had to provide the team with the ability to review the code base and to do a wholescale review of the game and subsequently identify the areas where they could best contribute in terms of their work and our following updates.

We are now in a position to present to you our next update which is live now.

With this update, we have made significant improvements to the pathing system (we encourage you to check it out and provide us with feedback!), fixed a number of bugs and have implemented an Urban PxP Pack.

Moving forward, the team will be focusing on continued improvement of game systems and features – please see below the latest items we’ve improved and content we have integrated as part of this update; thanks for your comments and for playing RollerCoaster Tycoon World.

Best,
Team RCTW

https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/8067224/ec21c69a8452d7db97a0f4d22add6c49146905e0.png


Improvements

– Pathing - Optimized path mesh generation and created algorithm for generation of node points. This allows for more options during path generation.
– Pathing – Adjustments for snapping to path to account for updated path construction system. This has reduced a snapping radius to the center of the intersection and added a seamless transition of the path node cursor between a path and its intersection. It is now possible to connect paths at different distance from the center or a road intersection.
– Path collisions modified to improve the experience of path construction. Collisions are less restrictive and provide more options to build paths at different positions and angles.
– Fixed a path collision that was preventing construction of legal paths.
– Pathing - Deadzone Issue – Where path is not snapped to the path when hovering over the center of the intersection.
– An issue where kiosks would disappear randomly.
– Urban PxP pack integrated.
– Horror “Deco & Lights” – ‘Spooky Arched Window” fails to move if the player tries to move the asset anywhere.
– Horror “Deco & Lights” – Rotation Indicator are misplaced for ‘Tall Old Blue Tile Roof’


Urban PxP Pack – 38 pieces includes the controller item cited below)


Walls (9 Total Pieces)
Brick Façade Closed
Brick Façade Opened
Brick Half-Wall
Brick Wall
Concrete Façade Closed
Concrete Façade Opened
Concrete Half-Wall
Concrete Wall
Decorated Wall
Roofs (1 Total Piece)
Bitumen Roof
Tiles (1 Total Piece)
Cork Floor
Extras (4 Total Pieces)
Fire Hydrant
Street Phone
Soda Vending Machine
Vending Machine
Deco & Lights (23 Total Pieces)
Atari Graffiti
Balcony Stairs
Big Roof Windows
Blue Awning
Condenser Unit
Front Door
Front Door with Shutters
Front Door with Windows
Game Controller Graffiti
Garage Door
Goose Neck Roof Vent
Green Awning
Large Vent
Pyramid Roof Window
Roof Edge
Roof Edge Corner
Roof Ventilation Tube
Small Roof Window
Small Vent
Spray Paint Graffiti
Window
Window Shutters
Window Double Door