PERISH Update #8 - Exodus Hotfixes
Thank you to everyone who has been enjoying the fresh journeys in PERISH: EXODUS!
For those of you who have just picked up the game in the summer sale, we hope you find your way to Elysium.
We’ve fixed some of the most common issues that have arisen from the last major update, listed below for your perusal:
Bug Fixes
Fixed and added a failsafe to the Notus bossfight if he ever loses navigation
Fixed stationary snipers in Aquilo being unstable for clients
Fixed performance issues with the foliage fadeout distance in the Zephyrus landscape
Zephyrus boss health now scales further down when playing solo
Zephyrus now takes slightly less damage from melee weapons
Fixed an issue where Minotauroi could knock around Hound Skull Pyr Portals
Aquilo boss now moves more quickly and attacks more frequently
Fixed Vulturus dialogue lines being inaudible from a distance
Added more healing pools to the Aquilo caves
Fixed an issue where the pre-cave Aquilo fight progress bar started only two-thirds full