[PC/PS/XBOX] Patch Notes – July 24
📢 Game DB Update
Hello Berserkers,
A game database (DB) update is scheduled for July 24, 2025.
Gameplay will remain available during the update, but in-game announcements and rewards will be temporarily unavailable.
Please refer to the details below.
Update Schedule: 2:00 AM July 24 – 2:10 AM July 24 (UTC)
Platforms: STEAM®, PlayStation®5, Xbox Series X|S
Impact
In-game announcements will not be displayed during the update.
The First Berserker: Pathfinder Package cannot be claimed during the update.
Eligible players will be able to claim their rewards by accessing the game again after the update is complete.
We appreciate your understanding and will do our best to continue providing a stable gaming experience.
Thank you.
. . .
Greetings from The First Berserker: Khazan.
We would like to inform you of the changes coming with the July 24 patch.
Please refer to the details below.
đź“… Update Schedule
July 24, 2025, 2:00 AM (UTC)
Please note that the release schedule may vary by platform.
🎮 Update Version
STEAM®: Ver. 523790
PlayStation®5: Ver. 01.015.013
Xbox Series X|S: Ver. 1.1.15.13
📌 Update Details
Thank-You Gift
Balance Adjustments
System Changes
UI/UX Improvements
Quality-of-Life Improvements
Bug Fixes
Pathfinder-Exclusive HUD
This update will grant the Pathfinder-exclusive HUD to the players eligible to receive the Pathfinder Package reward.
For more details on the reward and who is eligible, please refer to the announcement.
ℹ️ HUD Settings
Go to Settings > Accessibility > HUD > HUD Theme to select the HUD to be used.
Note: If you are not eligible for the reward, the HUD Theme menu will be disabled.
Consumables
The grade of certain consumables will be adjusted to better reflect their reward value.
With these changes, the color of the visual effect displayed upon discovering consumables will also be updated accordingly.
Uncommon (Blue) → Common (White)
Vitality Shard
Vitality Tome
Epic (Yellow) → Uncommon (Blue)
Tear Summon Stone
Common (White) → Unique (Red)
Escort Order
A Soldier's Log
Notes on Yetis
An Imperial Soldier's Journal
A Bantu Warrior's Log
A Bantu Prophet's Log
Evacuation Order
A Folklorist's Log
A Grave-Robber's Memoir
Reports on the Dragonkin
A Scout's Time-Worn Journal
Hismar's Scale
Partially-Digested Observational Records
Blacksmith's Union Permit
WANTED: Knivesveil Bandits
Tarnished Letter from the Emperor
Letter from a Spy
Tanya's Experiment Journal 1
A Scout's Log
Tanya's Experiment Journal 2
Imperial Post Guard's Log
Labor Camp Behavior Correction Manual
Yulian's Necklace
Waterlogged Journal
Undelivered Letter
Trokka's Letter
Bloodstained Scroll
Scribbled Memoir
Lantimos's Diary
Old Diary
Imperial Music Tutor's Memoir
Letter to Skalpel
Hismar Transport Log
Confessions of Viladus
Magic Scholar's Log
A Boy's Diary
The Happy Boy and the Deer
Xilence's Scale
Tanya's Experiment Journal 3
Elamein's Diary
Valus's Axe
Bloodied Old Diary
Gwydo's Old Diary
Necromancy Research Journal 1
Necromancy Research Journal 2
Singing Hawk's Hair
Unsent Letter
Bloodied Records of a Sentinel
A Father's Will
The Brothers' Merged Hands
The Order's Resolve
The Ninety-Ninth Owl's Will
Evelyn's Memoir
A Letter from Yulian's Wife
Clown's Dagger
Bandit's Order
Hastily-Written Note
Cleric's Record
The Journey Towards the Creation of Life
Bearius the Spiders' Nightmare
Items
The overall mission structure has been improved to increase the value of items obtained as rewards during missions.
Additions
The Water Resistance Parchment item has been added in Aldevir.
Materials for gear enhancement content have been added.
Upgrade Gear Materials: Subtle Golden Cube, Shining Golden Cube, Radiant Golden Cube
Convert Scaling Materials: Lesser Gleamstone, Gleamstone, Greater Gleamstone
Changes
The availability timing of Recipe items has been adjusted.
They will now appear only after unlocking Blacksmith Qazumaka's dismantling and crafting features.
The layout has been reworked to improve the utility of general consumables.
Replaced with consumables that can be used immediately in missions
New consumable placements added
Removed unnecessary or rarely used consumables
Increased quantity for certain consumables
Missions
Monster combat structure has been improved in areas with excessive difficulty or frustration during missions.
Some elite monsters will no longer respawn after being defeated for the first time.
Certain monster placements within missions have been adjusted.
Eased high-difficulty areas in early missions
Reduced repetitive monster layouts
Optimized monster density in crowded areas
Affected Missions
Mount Heinmach, Stormpass, Embars Ruins, Phraugh Village, Skoffa Cave, Palemion Citadel, Nadin Quarry, Linon Mine, Lake City Aldevir, Rephalan Mountains, Vaisar Gate, Rovelion Imperial Theater, Capital City Vitalon, Great Temple, and Imperial Palace
Kaleido Box
1. A new Upgrade Gear system has been added, allowing you to upgrade gear using Gold and upgrade materials.
Upgrade Gear Materials
Subtle Golden Cube: upgrades gear from Rare to Unique
Shining Golden Cube: upgrades gear from Unique to Epic
Radiant Golden Cube: upgrades gear from Epic to Legendary
How to Obtain Materials
Can be acquired from the light pillar effects displayed during missions.
May be obtained with a low probability by dismantling Unique, Epic, or Legendary weapons.
Notes on Upgrade Gear
The higher the gear grade and level, the more Gold is required.
Upgrade Gear will be disabled for ineligible gear.
Upgrade Gear increases base stats. Random or fixed attributes may be added based on tier.
2. A new Convert Scaling system has been added, allowing you to reroll weapon scaling options using Gold and exclusive materials.
Convert Scaling Materials
Lesser Gleamstone: generates B to C tier scaling options
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Gleamstone: generates B+ to C tier scaling options
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Greater Gleamstone: generates A to C tier scaling options
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How to Obtain Materials
Can be acquired from the light pillar effects displayed during missions.
May be obtained with a low probability by dismantling Unique, Epic, or Legendary weapons.
Notes on Convert Scaling
The higher the gear grade and level, the more Gold is required.
Convert Scaling will be disabled for ineligible gear.
Other
Lacrima of Circulation
The Lacrima of Circulation has been changed from a material to a consumable.
You can now sell the Lacrima of Circulation in shops.
Skill Tree
1. New Control Input Added: You can now directly access the Skills tab in the Encyclopedia from the Skill Tree menu.
A new control input to Combo Guide has been added to the bottom of the Skill Tree menu.
The Combo Guide shortcut will appear after the Skills tab is created in the Encyclopedia. Press the key to go directly to the tab.
Unlocking a new Combo Guide will display a notification message, and an alert icon will appear on the main menu.
2. New Control Input Added: You can now go directly from the Skills tab in the Encyclopedia to the Skill Tree menu.
A Skill Tree shortcut has been added at the bottom of the Encyclopedia menu.
The Skill Tree page will open according to the weapon selected in the Combo Guide.
When a new Combo Guide is unlocked, an alert icon will appear on the main menu.
These are major bug fixes from this update that directly affect gameplay.
Common
Fixed an issue where the Greatsword skill Phantom: Night’s Veil did not naturally chain into Scorching Earth when switching to Khazan (F).
Fixed an issue where the activation time of Reflection on all weapons was not affected by Reflection: Swift when switching to Khazan (F).
Fixed an issue where forcing the game to close after defeating the boss in the main mission “Great Temple”, but before the loading screen appeared would cause the game to get stuck on the boss room loading screen upon reconnecting.
Fixed an issue where outlines were incorrectly displayed during boss cutscenes on Beginner difficulty.
Fixed an issue where outlines were visible on human units during the main mission “Phraugh” in Beginner difficulty.
Fixed an issue where Soulstones appeared to float in midair at a certain location in Linon Mine.
Fixed an issue where rewards were not granted properly in a certain ending after defeating the final boss.
Fixed an issue where Khazan’s posture remained tilted after defeating a monster unarmed on sloped terrain.
Fixed an issue where interacting with the Blade Nexus immediately after defeating an elite monster would cause the monster to respawn.
PlayStation 5
Fixed an issue where trophies would not unlock when switching to online mode after meeting unlock conditions while offline.
Improvements
Visual improvements made to certain background elements across all missions.
(PC) Virtual keyboard now opens correctly in Steam Big Picture mode and on Steam Deck.
(PC) Anti-aliasing setting no longer defaults to "Low" when using FidelityFX Super Resolution (FSR).
We are constantly monitoring your feedback and will review and apply further improvements as quickly as possible.
Thank you.