Patchnote August 23
Changed the reaction to items you hold in your hand. Now on normal and hard difficulty they stay in your hand as before
Stationary items that irritate ghosts now irritate ghosts as well as other items
Repeated attacks are limited in number depending on the difficulty level
Reduced radiuses for repeated attacks
In the mechanics of mind stealing by rank 4 ghosts, the camera now always look at the player for easy escape
Added a warning sound for an impending chase in the mind stealing mechanic
On normal difficulty level, the player now does not lose items while attacking in the mind stealing mechanic
Fixed a bug with the inability to defend against non-lethal attacks
Fixed a bug that prevented you from slowing down a ghost with the "Run" or Die modifie