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cover-Tainted Grail: The Fall of Avalon

Wednesday, June 25, 2025 11:00:27 AM

Patch v1.05

Patch v1.05 has just landed on Steam. Here's the full list of changes: Regression Fix:Fixed jumping gamepad focus on the list of items when selling/stashing, etc.Most Requested:Item tooltip comparison is now more accurate: it better matches items for weapon loadouts, allows comparing consumables, and properly handles multi-slot items like ringsMulti-slot items now display an indicator when equipped in another slot, similar to weapon loadoutsWeapons in loadouts now swap hands if already equipped in the other handConsumables and rings are now moved from the other slot to the current one when equippedGameplay:Buying fish in bulk should now give you the correct amount of fillet instead of 1Fixed the Essence of Fire & Essence of Cold potion durationFixed Unbound talent math to properly calculate spell movement slowdownDaisy horse will no longer be sold to Denholm after you buy/steal it. Daisy will show up again at her starting spot if you first decided not to buy Daisy and then bought the horse laterFixed Frostwoven Graves not showing up on the Handcrafting station listFixed Exploit Weakness talentFixed some instances of NPCs not properly applying Statuses to the hero when damagedRed Caps and other enemies shouldn't freeze after running away from themQuests:{Spoiler} Rowan will correctly react to \being compromised\Bandits from The One Percent quest should count as killed even if you exit the houseChatterblade crafting can no longer fail, resulting in its corresponding quest softlockingOver My Dead Bodies out of order progression fixedFixed Over My Dead Bodies so that it works correctly if the player collects Forebloom first. This fix should work retroactivelyThe Price of Forgiveness should be completed after returning the button outside the caveMargh should offer his remaining quests even if we skip him at the end of the Dead as Dreams questTechnical:Improved performance and stability by making sure invisible HUD elements are truly inactiveSharpening an item you're currently holding should no longer prevent you from using itMinor fixes and improvements to the UI layout for ultra-wide resolutionsThe menu scale is now capped at 100% (was 110%) to prevent visual bugs when using multiple accessibility options. Large UI Mode remains available for those who need a bigger interfacePhoto Mode will now properly pause the entire gamePlayer eyelids shouldn't stay half closed after some cutscenesFixed Sell from Stash not checking if the item can be soldGraphics:Refreshed character HUD bars and Wyrd skill view Severing Ray spell visual upgradesFixed visibility VFX during the death event for WyrdspawnFixed a bug in the visualization of the FurDad behavior VFXImproved visual effects for SolarbeamHorses now have eyesAudio:Fixed VO for AlmaFixed VO for DolfAdded missing VO for StronnerAdded missing VO for CobaltAdded missing VO for EliraAdded missing VO for HeleddAdded VO for Dal Riata GuardMisc:When met in Cuanacht, Fionola should no longer crouch or levitateSome summons are now correctly marked with a blue color on a compassFixed sleeping interaction in Lile's HouseAdded the missing Depth Card to the portal to Sveinn SanctuarySummon icons on the HUD are now updatedTurned off the placeholder description for all the fishFixed a missing talent name in the Perception/Daggers tree
Plans for the future (no exact dates, but sooner rather than later)
Transmog,NG+,22 new Arthur conversations, including whispers and one special dialogue designed to guide you in a... particular situation,Giving Qrko one extra feature (you're gonna love it),Various free content DLCs; a flying mount maybe?