Patch Notes v1.3
PlayStation 5: 1.003.000
Xbox Series X|S: 1.3.0.0
PC: 1.3.0
Windows PC: 1.3.0.0 Overview Patch 1.3 includes numerous bug fixes as well as quality-of-life updates. We are targeting another patch (1.4) for the third week of July. We have added the “Surviving the Workplace” series introductory video to the game explaining the Firebreaker’s mission. For both current and prospective players! New unlockable items in the Requisitions and Perks menus are now visually highlighted. Lost Assets (unlock currency) and Research Samples (used to unlock higher-tier Perks) players are carrying are now shown as a number in the HUD. Perks economy rebalancing Our statistics show that slightly less than 5% of our player base owns a Level 3 Perk. That is a different stat from actually equipping it. For a variety of reasons that we need to address, players are not using higher-tier Perks, and this is not just due to their unlocking costs. This economy rebalancing is just one step we are taking to improve. Please read our detailed blog post about the changes to the Perks economy here: The Twitch Drops issue has been resolved on the backend. It is not part of the patch, but we figured this is a good place to communicate this. The Overseer Armor Set (Threshold Revision) that is part of our Twitch Drops launch campaign has now been granted to all players who connected their Twitch account to their FBC: Firebreak account but didn't receive the armor set. Anyone who connects their account after today's patch will also be granted the items automatically at the end of each day until July 22nd Patch notes General Added the “Surviving the Workplace” series introductory video explaining the premise of the game. Localized subtitles are missing from the video; they will be added in a later patch. Updated PS5 Cloud Streaming to the latest version Fixed the outdated descriptions for “What a Day” and “OSHA Compliant” Achievements/Trophies to actually describe what players have to do. Fixed an issue with “Veteran” and “Firebreaker” Achievements/Trophies, which prevented them from unlocking. Improved the in-game notification messaging for when maintenance happens. Previously, players only received the maintenance message if they were in the main menu. Now, if you are playing a match and go back into the main menu, the message will be resurfaced to you, so you don’t miss it. Network Various fixes and performance improvements for backend and online services. Improved backend connection stability so that players disconnecting from a match happens less frequently. (Error codes 22001 and 22002) When backend maintenance happens, players can now finish the Job they are currently playing instead of being disconnected from the game. (This one needs a bit more time in the oven.)Economy Changes Perks economy rebalanced. Balancing Swivel Cannon (Fix Kit Improvised Device) now has 3200 health (up from 1000). As the cannon does splash damage, it damages itself when shooting nearby enemies and was destroying itself too often. This change should make it more durable and allow it to make a few more shots at close range before being destroyed. Improved enemy behavior Enemies rush less into areas their compatriots got killed in making enemy behavior a bit more exciting. Audio Updated the idle sounds of all Corrupted Items to make them more identifiable and easier for players to pinpoint by sound. User Interface and HUD The exact number of Lost Assets and Research Samples that the player is carrying are now displayed in the HUD during a Job. Added tutorials for the secondary function of each Crisis Kit Tool (activates when the Tool is level 2 or 3). Added the player’s Reputation Level indicator to the bottom of the Research menu. Added visual notification to the Main Menu when players have new items or Perks that they can unlock in the Requisition or Research menu. Also added visual notifications to new items in the Requisition menu and Perks in Research menus that the players can afford to unlock. Fixed an issue where turning off the camera shake from the menu didn't actually turn it off. Gameplay & Performance Fixed an issue where the Vacuum Perk didn't pick up Research Samples. Fixed a crash which could happen when the Night Terrors Perk is activated. Visuals and Rendering Fixed an issue where the Lost Asset and Research Sample visual highlight only disappeared for the player picking them up and remained visible for other players. Fixed an issue where the “Jasper Post Box” Corrupted Item could spawn inside other objects. List of currently known issues not related to this patch here: https://steamcommunity.com/app/2272540/discussions/0/500576489694044746/