Patch Notes: v1.2.2
ːufocampː UFO 50
Fixed: Account and config files could sometimes get corrupted and cause crashes that prevented the game from being played. Now these files are repaired automatically.
SOFT CRT shader tweaked because certain colors were not displaying properly.
Controller icon type settings would get lost when you unplugged and plugged in a controller
Various other adjustments.
Bug Hunter
Fixed: You could earn gold and cherry while doing a practice run.
Balancing: Raised the price of Collect in 2P
Bushido Ball
Fixed: Lob was still going far behind opponent in Hyper mode.
Camouflage
Fixed: Did not reset your speed run time when starting a new game.
Combatants
2P Versus: Now poison only activates when one side has a single ant and no queens remaining, instead of when food runs out.
Cyber Owls
Fixed: Crash when entering penultimate room in Guin's first mission after leaving crosshair at the top of the screen during Engle's mission.
Fixed: Blowing Hackoon up with a grenade during his intro dialog will launch him irretrievably offscreen.
Devilition
Fixed: Canceling detonation on the boss level reverted you back to normal non-boss music.
Fist Hell
Fixed: If a snail fell on a player, the player would begin sliding left or right permanently.
Grimstone
Fixed bug where sorting inventory would cause 4BARREL shotgun to disappear from the inventory.
Fixed: Lava was not staying destroyed after Scoria Worm was defeated.
Hot Foot
Fixed: Game would sometimes crash at the start of a match.
Fixed: Points could be scored after the match was over.
Fixed: Suze can't slip but her AI still avoided puddles.
Fixed: AI teammate would run towards threats.
Balancing: Threshold for achieving a blowout was made more lenient. You now get a blowout if your opponent's final score is under 10.
Mini & Max
Fixed: Can no longer glitch Mini through the door and straight to the ending.
Fixed: When you defeat Max's fleas, they now stay defeated.
Fixed: In some instances, walking off a ledge in the micro world would lead to all enemies being destroyed in the small world.
Fixed: Using the anklet upgrade, it was possible to fall out the bottom of the toy train.
Overbold
Fixed: Lure mines were resetting enemy behavior and short circuiting projectile firing.
Paint Chase
Balancing: Points required to earn an extra life lowered from 150 to 120
Planet Zoldath
Fixed: It was possible to drop a shrink ray on a log opening where it could no longer be retrieved.
Porgy
Fixed: Exploration music starts early when switching from base 1 to base 2 or vice versa.
Valbrace
Fixed: Crash when attempting to steal from Crone while she has no stock.
Fixed: Could steal last item from crone's inventory with impunity.
Fixed: Casting a spell does not freeze certain enemy projectiles as they perform their pre-launch motion.
Fixed: Crash when flipping a slime trap switch before the slime finishes falling.