Patch Notes for Build 0.5.95.19165
New Build is up! 0.5.95.19165
New Content
Spring Orange Grass Terrain Tile Spring Yellow Grass Terrain Tile Spring Wild flower Grass Terrain Tile Night Grass Terrain Tile Rose Wood Interior Terrain Tile Buzzy Plushie Doodad Picnic Hamper Doodad Acorn Bowl Doodad Flower Pillow Doodad Rustic Sign Post Decoration Small Woven Rug Decoration Large Woven Rug Decoration Runner Rug Decoration Picnic Blanket Decoration Straw Hat Clothing Item
General Gameplay Changes
Stinky Grots will now wait a while before stinking up the joint, should mean no more rainbow sickness right at the entrance to your towns. Added a fourth worker slot for all industries Players now have a dim light around them in dark environments such as caves Added Food Cart - Tac-Oh! and supporting Taco Recipe to the Expanded Fitouts package in tier 4 of EGO Tech Players can now build in the ||Alien spawn|| area Added scooter vehicle, it can be purchased through imports once the Courier building is unlocked Small House and Apartments can now be rotated Small House and Apartments now have a visual indication for vacancy Weather Randomisation: Weather will now follow a more predictable pattern. Cherry Blossoms for all! Managed Stalls: Players can now set up to 5 items on Market Stalls and Vending Machines for couriers to auto-deliver! Players who have completed all the challenges are able to remove the todo widget from the HUD. Player can now open their phone while holding a tool or driving a vehicle Build mode prompts will now say 'Store' for items that will be returned to your inventory / discovered, and 'delete' for items that will be destroyed
Farm Updates
Seeds for crops are now infinite and can be planted as many times as you want Removed random seed drops from crops and the world Crops will now reset after harvest instead of having to be replanted Removed random feed drops from crops Added new farm machine, Automated Feed Maker, which generates feed over time Added non dairy cheese and butter alt recipes to EGO Tech and Dairy Maker Changed challenge 04 requirement to build a dairy maker instead of cow stall
Fishing Updates
Added a new fishing machine, Lobster Pot which harvests lobsters Changed the Crab Pot to only harvest crabs Increased the time it takes to harvest crabs and lobsters Added water effects when crab/lobster pots are dropped into the water Added water disturbance effect when crab/lobster is ready to retrieve
Music/Audio Updates
Slothtunes now supports multiple playlists, with 3 curated "Stations": Mega Mingle: All available music. Party on! Lo-fi and Chill: For a softer cozy experience. Vibe away. Funk 'n' Bop: For higher energy toe-tapping. PLUS you can also customize your playlist by... favouriting tracks: This will add the track to a 4th completely custom station. muting tracks: This will skip the track, allowing you to prune any songs you're not a fan of. Added 24 minutes of new music Made the drone propeller sounds a bit quieter and less annoying!
Personal Player Vehicles and Tools
Players can now store a tool and a vehicle in their patented TownCo Dimensional Pockets This allows quick and easy access at a moments notice! Includes a new UI Widget to help track your currently stored items.
Customization
Added 4 TV channel visual variants Added visual variants to car parks and bike racks Added dockable surfaces to Rustic Picnic Table and Outdoor Setting Worklight tripod can now be painted Park assets (swing, slide, light, bench) can now be painted All bridges can now be painted Garbage bins can now be painted
Camera Updates
Increased the default amount you can rotate the camera horizontally Camera will pan slightly to the side when using the phone app to better frame the character. Added experimental 360 degree camera mode. You can find this in the options menu!
New Phone App : "Town Info"
Shows a breakdown of information from your fitouts, industries, workers, houses Highlights items in alert state ( ie, Townie can't path to destination, or Mana Extractors need moving) Should help you get a better understanding of your town as a whole, and what items you should be producing!
Trader Improvements
Trader spawn randomisation has been adjusted to provide a better distribution of Traders and Products You will now get a new notification showing what each trader is bringing, with a special highlight for previously unseen items New Trader UI! Players can now purchase as many items as they like from the available stock Players can now purchase any items they have previously seen from a Trader's back catalogue Players are able to see the entire stock for a Trader to know if there are items they have yet to collect.
Build Mode
You can now cycle through the colours in a swatch
Input
Added a host of new bindable controls! Including keyboard binds for player movement and camera control
Bugfixes
Fixed Gem visual mismatch (Gem items, Gem Nodes, and Gem Dust are now visually unified) Fixed collision on Subway Map Sign Fixed vehicle wheel rotation speed with the POWER OF MATH! Fixed missing ducky dockable drop from Octowurst fishing spot Fixed Swift-Rolla animation loss when going off-screen Fixed Bug in build mode where after cycling through targets paint would not be applied to the chosen target Workers will no longer water empty plots or dead plants