Patch notes for Beta 1.8.17
This update is a bit smaller than usual, as work is mostly focused on the campaign mode currently.
Changes
The bus stop has been reworked so the starting plot reaches the sidewalk on all new maps
Updated all employee names (Delete the names txt files in the Mods folder before launching to get the updated names)
HR now differentiates between education and hiring when picking specializations
Precious metals are now sold automatically when moving company
Staff schedule changes now make staff come in on the same day if possible
The employee window will now show an icon for each role an employee is actively away taking courses for
Added specialization levels required for a project to the pie charts in the design document window
Made employees more likely to pick subway going home, if they used subway to arrive
Saving the game manually will now try to overwrite the last manual save before trying to auto save
Player will now be warned if failure to file a tax report would result in a lawsuit, due to illegal activity during the year
Fixes
Fixed cases where undoing construction would bring back furniture in the wrong order causing them to disappear
Fixed some money inputfields not working with currency short form enabled
Fixed employees being able to get stuck in the air specifically on 1st floor below a ramp
Fixed courier shipping capacity estimate being wrong with more days per month
Fixed company stock selling slider being stuck at max in some cases
Fixed grass not consistently growing back, based on game speed and time skipped every day
Employees with designer as a secondary role will now still have their lead design stats shown in the UI
Fixed game not being able to load mods that only contained name generators