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izigame.me

cover-Software Inc.

Friday, January 12, 2024 3:24:34 PM

Patch notes for Beta 1.7.28

Changes

Added ability to start a new company in the same save when you go bankrupt or are bought out in singleplayer (You can rejoin a multiplayer game to achieve the same effect)
When your founder retires you will now be able to select a CEO among your employees to take over
Extra founder dividends is now a difficulty option starting at the current 20% going up to 100% on impossible
Improved wage negotiation window with reject button and current salary arrow
Changed how AI companies determine whether bankruptcy is imminent incl. considering upcoming tax bills
AI companies will now try to sell IP when going bankrupt
Set a hard monthly cap on stock spending for AI companies
Added double click actions to most lists
Added work-around for allowing player to join game even if their save isn't fully compatible with host
All IP from unlisted bankrupt companies is now transferred directly to the public domain
Reviews during alpha phase are now adjusted to account for current progress by default
Added list of active tasks in employee window when an employee is selected
The effect an award has in a room is now stated directly in the award screen
Added ability to "soft" archive products, hiding them by default and disabling some notifications
When grouping tasks by project, tasks that don't have a project will get a type-based label to make sure they are not hidden
Made it clearer that the fire inspection overlay depends on the fire inspector to finish their report
Added Detail button to post marketing task to quickly view details about product being marketed
You can longer disable the prompt whether to fire several employees at once
Adjusted decibel scale in UI a bit to make it more realistic
Small usability update for server window
Added tip to notification about visitors leaving due to bad conditions
Reordered skill sliders in new game screen to match specialization panel
The filter button in the deal window will now be red when all deals are being filtered out

Fixes

Fixed regression in how navigation mesh is generated causing suboptimal pathing in some cases
Reduced conveyor belt simulation maximum time step from 30 minutes to 3 minutes to reduce discrepancy in throughput between normal speed, max speed and time skipping
Fixed AI companies not releasing their lead designer when they go bankrupt or are bought out
Fixed police and burglar getting stuck if police can't find a path to burglar
Fixed removing balcony and undoing causing error from trying to recreate furniture in the wrong order
Fixed dragging pillar over another room and undoing causing error from trying to recreate furniture in the wrong order
Fixed public domain IP costing money and charging royalties
Added fix for employees being in biking state but not entering animation
Fixed AI companies with the least amount of money being the most aggressive in the stock market
Stability fixes for curve tool and undoing curves
Fixed monthly and total cost of loan in new game screen being wrong
Fixed toggling elevator exit not immediately updating room connection states