Patch notes
Greetings maskless ones!
As we previously communicated Enotria in the full release would not support the usage of the Save Files from the demo. However due to a bug, it was possible to "continue" your journey from the demo files --> however, as we comunicated, this would completely break that save file and your progression overall. We have now made impossible for the demo save file to be used in the full game, so anyone can enjoy the proper experience from start to end without issue related to those old files that were not meant for the full release.
Miscellanea:
• Fixed some the interactibles range, as well as their interaction rotation
• Improved the visual of Rifts and Combat Rifts
• Minor Audio Fixes
• Fixed a bug that made enemies and loot respawn when quitting the game
• Fixed a bug that made you clip trough an elevator
• Fixed the clipping collision on some angle of the maps in which the maskless one could clip trough it
• Improved performance on the visual side
• Fixed rare event that cause ladder disappear
• Fixed rare crash when inventory open
Enemies:
• Fixed an issue for which the Final Boss would stare at the player after performing a certain sequence of action
• Fixed an issue for which the Final Boss would use a certain move way more than intended
• Fixed an issue for which certain litumnia enemies were not aggroing the player when entering their combat radius
• Minor fixes to animations and locomotions of characters