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Wednesday, June 25, 2025 7:34:07 AM

Patch notes 2025-06-25 (Main branch)

Hello, everyone!
We've just pushed our latest experimental tweaks to the main branch. Enjoy responsibly.Misc.Buildings now show the network power fragment only when there is a generator or a battery in the network.The game now shows an info message when the save file is corrupted, instead of crashing.ModdingThe mod builder now auto-detects the build platform.The mod builder now correctly copies built DLLs on macOS.Fixed "Open mods directory after successful build" not working on macOS.MaterialRepository will no longer crash when materials are duplicated.Bug fixesFixed Tubeways not being buildable from underneath in some situations.Removed the unnecessary horizontal scrollbar from the settlement panel.It is now possible to assign key bindings to the middle mouse button.Beavers now properly build buildings under overhanging terrain.The game should now crash less when there is a problem with file access. OneDrive — we fear you no more!Fixed shafts reversing for no reason. Hopefully for the last time.Windmills and Wind Gauge are now rotated properly after game load.The “No power” status no longer turns on after game load for a brief second.Fixed a crash when placing a building at the top of the world.