Patch notes 2023-05-17 (Experimental)
Hi everyone!
Has anyone ordered a fresh batch of fixes?
Quality of Life & UI
District Crossing now has an extra UI element that lets you instantly see what is imported and what is not.
Updated the distribution UI once again.
Made some minor UI tweaks.
Audio
Most UI sounds are now mono.
Misc.
Fences of different types built on adjacent tiles now stay separated instead of clustering. This includes setups such as two fences forming parallel lines.
Bug fixes
Mechanical Water Pump no longer consumes energy when not working.
Fixed a bug that delayed refreshing the Settlement Panel content after selecting a different district.
Fixed an incorrect size of the Starting Location in the Map Editor.
Fixed a bug with Underground Piles tearing the maps apart.