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cover-Desktop Dungeons: Rewind

Saturday, May 13, 2023 1:36:34 AM

Patch Notes 2023-05-12:

This update's biggest changes are displaying global quests on the map screen without attaching them to dungeons, a fix for late-game rewind desyncs with selling monster trophies during a run, and getting rid of that weird blue square that was haunting the map... As well as a host of other fixes and upgrades you can see below.
Changelog 2023-05-12:

Tea and Jadetooth's potion both invalidate Parched.
Add failsafe to Kingdom progression that removes the Insurance Pamphlet after upgrading the Bank to level 2.
Display simulation of multiple level gains off a single kill correctly.
Fix issue with Halfdragons losing magic damage after hovering over Glowing Guardian's Cleansing.
Remove Stone Sigil's piety prediction to prevent confusion.
Make sure that monster trophy sales are recorded for rewinding correctly.
Fix bug that caused slow and resistance effects to persist in attack simulation when they shouldn't have.
Give Corrosion an effect count at all times.
Prevent mouse input softlock if animation canceling prevented a transition animation from playing.
Fix Assassin combat prediction applying certain effects too many times.
Prevent Cheeky badge being removed after every kill after the first non-cheeky kill.
Remove blue square from Gaan Telet tease.
Make sure potion shop tendrils refresh the tileset correctly, prevents phantom walls.
Fix Eeblis copying the player character graphic.
Display quests that don't have a target dungeon on the map.
Prevent the PQI from showing up on the map's default flag position.
Make sure non-dungeon quest flags are correctly aligned, don't display quest flags for quests designed to appear offscreen.
Prevent Goatperson from erroneously showing up as having completed quests.
Fix Explorer's Guild sometimes having the puzzle notifiation indicator when it doesn't have new puzzles.
Fix Explorer's Guild classes not appearing immediately after unlocking.