Patch Notes 2.0.58940 (Spoilers)
New Features & Gameplay AdjustmentsReworked all the camping spots in Throes of the Watchmaker to increase variety.Updated the train and mini rail buggy so they can now be controlled by all players during co-op play.Adjusted the timing on multiple combat skills.Tweaked the block timing for Narcis King's “Ganonball” attack to improve counterplay.Made overall combat balancing adjustments in the DLC.Optimized game performance.Added the ability to generate a DLC-ready save from a New Game + save.DLC bosses now count for the “What a Technique!” achievement.Made select DLC trinkets available in the base game.Revised several cutscene dialogues in the base game for improved narrative flow.Added highlights on enemy locks when a target is selected, now active in both the DLC and the base game.Bug FixesFixed an issue where the Dweller of Scourge would switch heads when entering a cutscene.Resolved a bug where Arty wouldn’t play rest animations when camping on the world map.Fixed a visual issue where one of the mirrors in the Ivory Tower’s throne room appeared lowered on entry.Corrected a bug causing Zale to face the wrong direction when using Entarte during an encounter in Wolf Rock.Fixed an issue allowing player movement during a cutscene after solving a puzzle in Rail Forest.Resolved a stacking audio bug in Big Top where the ticking timer sound would overlap when using the graplou repeatedly on the pullout block.Added a missing sound effect when completing the fan & balloons puzzle in Horloge.Fixed an issue that would cause a softlock when GBB tried to cast Pogpwn.Corrected premature dialog triggers related to Keenathan not feeling well.Fixed an issue where the yellow star marker remained on the map for Ivory Tower and Wolf Rock after completion.Resolved a black screen issue that could occur when triggering a fight while exiting the combat challenge box in Horloge.Fixed a bug where a ladder would fail to unroll during a puzzle sequence in Big Top.Resolved a softlock caused by players getting stuck in the Jugglecore animation.Fixed a softlock in Big Top triggered by using the drone simultaneously with the start of combat.Addressed an issue where music sheets wouldn’t sell out in Horloge’s shop.Fixed a progression-blocking bug where the clown face in Big Top would be lowered without ladders after reloading.Corrected a bug in Wolf Rock where a block could be pushed out of bounds, blocking progress.Fixed an issue where Sky Giants Island remained hidden on the map after being visited.Resolved a potential crash when initiating combat while standing on a floor switch.Fixed possible red sprite artifacts on the Artificer.Addressed various other minor bugs and glitches across both the DLC and the base game.