Patch notes: 1.1.0
Patch notes: 1.1.0
New features:
◆Test your skills by challenging the new "Boss rush" mode
Unlocked by defeating all the bosses in the game.
Accessed by the "Memories" menu, "Boss rush" tab from any rest point.
Clear times and best attempts are saved as records.
Receive "Fragments" by clearing the challenge. The number of fragment received depends on the selected difficulty.
◆Boss rematch feature
Accessed by the "Memories" menu, "Bosses" tab from any rest point.
Receive "Fragments" by clearing the challenge. The number of fragment received depends on the selected difficulty.
◆Carry over your progress and explore a harsher world with "New Game +"
Unlocked by clearing the game and seeing a specific ending.
Start the game from the beginning while keeping your parameters, skills and items.
All enemies will be of higher difficulty, starting the game on a chapter higher than the previous maximum, and bosses will have more aggressive patterns.
※Items related to quests will not carry over.
Items that were obtained previously will be replaced by either "Material" or "Junk" in New Game +.
Items that were not previously obtained can still be obtained in New Game +.
Items that were replaced in New Game + will be placed again when carrying data over a second time.
New "Relic" upgrade level (++)
"Relics" that were upgraded to the "+" level can be upgraded again to the "++" level at the relic refinery.
※Upgrading a relic to "++" will further increase its effect or lower its slot cost.
※"Relics" that could not be upgraded before are still not upgradable.
◆Other additions
Add a set logic to Skill, Equipment and Relics to easily switch between equipments
Add new gallery items and costumes obtainable by spending "Fragments".
Adjustments:
Adjust some events to make scenario specific triggers a bit easier to understand
Bug fixes:
Translation fixes
Small visual and gameplay fixes