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Tuesday, June 3, 2025 1:33:03 PM

Patch Notes | 03.06.2025


General


Improved haptic feedback when drawing the bowstring
Outro cutscenes will skip as intended after selecting the 'Skip Cutscene' option when finishing a mainline quest
Toggling radios on/off will no longer alert Protocol Soldiers
Enemies will no longer attack the player during conversations with NPCs or quest givers
Button icons now appear correctly when using a Steam Controller
The melee weapon aim tracker now adjusts correctly when switching to a crouched position
Rifle ammunition stock now replenishes for Molly and Bootsy when they restock
Player can no longer trigger a slide when there was not enough room to do so to ensure it is more difficult to walk off edges
The toggle for the “Hold” option will affect direct recipe clicks in the crafting menu as intended
Added ‘Hide Crosshair’ option to remove the crosshair and hit markers from the HUD
General stability and performance improvements
Improvements to game and menu UI
Animation fixes and enhancements
Lighting and texture improvements
Improvements to localisation and translations


Location Specific Fixes
Slatten Dales



NPCs in cleared camps will no longer respawn after reloading a save
Enemies no longer get stuck on the ramp near the entrance to the Waterwheels


Wyndham Village


Fixed an issue where, in certain circumstances, players could become stuck near the truck on the road to the Band Stand in Wyndham Village
Fixed a crash that could occur after leaving the Bakery in Wyndham Village
Protocol Soldiers will no longer shoot the water when they detect leeches


Casterfell Woods


Improved AI behaviours
Wasps will now spawn from the nest as intended after the player transitions out/ into the woods
The plant near the pond in the garage will trigger as intended


Skethermoor


Two wooden posts have been separated to avoid clipping inside the Feed Mill
Fixed an issue where Outlaws could fire from unintended positions


Interchange


The second plant mine in Data Store Alpha in the Interchange will now open without the player needing to be extremely close
The glass on the MOD entrance control room is now the same on both sides


Lead Specific Fixes (potential spoilers)


Dr Garrow will no longer become hostile and attack the player if they shoot Dr Holder to save her in the Interchange control room
Joyce Tanner will now appear correctly when finishing her quest
The map location will update correctly to reflect the convoy crash site
Fixed an issue where the Batteries Not Included achievement would not unlock
The scientist from the beginning of the game no longer incorrectly reappears during the Mystery Voice’s ending
Fixed an issue where Mother Jago would request her book again even after already receiving it in a previous exchange