Patch 2.2.0.6 on the Test Branch
Dear Players,
We want to share with you a patch which will resolve some of the problems releated to the recent release. As for now, you can access it on the test branch. We are continously fixing other problems that appeared, so if the issue you've reported wasn't solved yet, our team is still working on it.
How to use steam branch
1. To add a branch, right-click on Medieval Dynasty in your Steam Library
2. Choose the Properties option in the drop-down menu
3. In the Properties window, select the “Betas” Tab
4. Enter the Beta Test Code in ”Private Betas” window
5. When you access the branch, you can select one of the following branches:
Public_testing:
This is a version of the game that has early access to the new updates and patches before they are released on the public branch.
Let us introduce you to the update 2.2.0.6 changelog and all the features it fixes and updates:
Fixed
Clients sometimes not being able to pick up sticks
No greetings and farewells for barber
No possibility to exit barbers dialogue via hotkey
Incorrect events displaying on the Valley map
Children births not displaying on clients in the village journal
Some village journal entries from previous season displaying with new journal entries
No age of the animal in the entry of its death in the village journal
No profession of the villager in the entry of his death in the village diary
Incorrect translation of the sex of animals in the village journal
Incorrect information in village journal due to player buying animals
Missing current season icon in field management tab when player is mounted
Chat messages being sometimes duplicated
Chat messages sent by the client sometimes having a host crown icon
Reduced probability of fleeing animals getting stuck
Dead bandits restocking their inventory on game load
Bandits talking to animals like they are humans
Excellent Gloves Heat Penalty
Player being able to play with 0 hp after rejoining the game when they left it after death
Armour visibility not setting correctly on clients on load
Incorrect colouring in a Decorative Fence
Visible screen effects in the character preview in the inventory
Incorrect herald marker for clients on compass
Workbench animation desync during long crafts locally
Hair appearing for hunters working at hunting lodge when equipping a bow
Player being able to use chat emotes when they shouldn't. Like when sitting or when mounted, dismounting etc
Players being able to mount a horse/donkey when another player is currently dismounting it
The game "frees up" furniture at midnight, even when the players or NPCs are still interacting with them
Beetroot crest doesn't get unlocked correctly
Updated
Player can change the order of items in the people's demand control tab
Icon of the people's demand control tab
Ability to enable chat while sitting on the mount with the down arrow on the pad
QoL: Selecting the first empty slot when buying an animal and assigning it to a building
Flow of windows animation in UI after child is born
Tweaked projectiles bouncing off and impaling
Bandits roam and patrol their surroundings
Bandits with range weapons prefer to guard their position
Disabled combat state between players
Higher tech gained: Mushrooms, Potion of Healing II, Potion of Health,
Lower tech gained: Broadleaf Plantain, Potion of Satiety, Potion of Instant Cure, Meat
Higher exp gained: Broadleag Plantain, Chicory, Daisy, Dandelion, Deadly Nightshade, Henbane, Thistle, Mushrooms, Potion of Healing II, Potion of Health
Lower exp gained: Potion of Healing I, Potion of Stamina, Potion of Saturation, Potion of Instant Cure, Meat
Higher production: Potion of Instant Healing I, Potion of Healing I, Potion of Satiety, Potion of Saturation, Potion of Instant Cure, Potion of Cure, Meat, Dried Meat, Feathers (Goosehouse), Copper Ore (Excavation Shed)
Lower production: Daisy, Dandelion, Deadly Nightshade, Henbane, Thistle, Mushrooms, Potion of Instant Healing II, Potion of Healing II, Potion of Health, Potion of Stamina, Roach
Lower extraction: Battleaxes
Higher weight: Cherry Wine, Pear Wine, Plum Wine
Wines, Juices and Beers don't provide food anymore
Apple Wine and Wheat Beer provide more health
Longer effect duration: Soured milk, Roasted Meat, Fish meat
More water provided: Soured milk
Lower price: Meat, Salted Meat, Roasted Meat
Higher price: Gander
Gooses leave less feathers and more eggs in the Gooshouse
Adult Gooses eat more
Updated bandit camps
Network optimizations for all the items lying around the map
Chinese language
Kind regards
Render Cube and Toplitz teams
https://store.steampowered.com/app/1129580/Medieval_Dynasty/