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Tuesday, December 19, 2023 6:11:02 PM

Patch 2.0.0.4 on the Test Branch

Changelog - Patch 2.0.0.4
Added

Sounds for animations - NPCs checking out barrels and wicker baskets with fish
New music: Caves day and night themes
Game customization on start of oxbow map (both solo and in co-op)

Fixed

Herbalist can no longer harvest StJohnsWort in winter
Host using tools always decreases condition of the top one of the type. So if you have 10 pickaxes and then 1 pickaxe in different stack the 10's condition will decrease instead of the 1's
Npcs can give main story quest that was already done
Bandits and animals parameters updates from customization applies after two seasons instead of one
Field texture being overdrawn when starting to place a new field and cancelling it on client side
Mine state synchronization for clients
Workbenches becoming locked if player clicks too quickly when trying to free up workbench from an NPC (fix for bug from 2.0.0.3 - Please report in case it still happens)

Updated

Achievements should work again
Longer effect of milk
Higher prices for hammers
Better price for eggs
Woodshed, Excavation Shed, Mine, Hunting Lodge II and Well are more efficent
Herbalist Hut collects more herbs, changed time required for various potions
Hunting Lodge I produces more Leather
Fishing Hut rebalanced
Same crafting time for all types of poison arrows and bolts.
Lumberjacks, Watercarriers, Herbalist, Hunters and Miners gain more experience
Changed the amounts of experience gained by fishers
Polish language
French language
Turkish language
Cave/mines replication optimizations
Items and cut down trees synchronization tweaks

Kind Regards,
Render Cube and Toplitz Teams
https://store.steampowered.com/app/1129580/Medieval_Dynasty/