Patch 1 Notes
We’ve got an exciting update for Wrath of Cobra packed with fixes and quality-of-life improvements. Check out what's been enhanced in your mission to bring down Cobra!
Fixes
Control Rebinding: Your custom control settings will now save correctly, so you won’t need to reconfigure them after each session.
Cutscene Skipping: Accidental skipping of cutscenes has been resolved.
Dash Grabs: Dashing into grabbable objects or enemies will no longer cancel your dash attack.
Health Pickup While Armed: You can now pick up health items without needing to drop your weapon.
Boss Movement Speed: Bosses will no longer slow down mid-fight.
Sprite Sheet Optimization: We've optimized the sprite sheet to prevent any visual artifacting.
Quality of Life Improvements
Higher Difficulty Tweaks: Harder difficulties are now harder.
Dark Duke Boss Fight: Dark Duke has undergone some improvements to make his fight more engaging and less spammy.
More Floppies: Especially from minibosses.
Ferret AI Improvements: The Ferret enemies are a bit smarter.
Crimson Twins Boss Fight: The fight against the Crimson Twins has been refined for a more satisfying experience.
Timber AI Enhancements: better able to leave the battlefield.
Keep the feedback coming, and stay tuned for more updates as we continue to improve the game. YO JOE!