Patch 1.3.1 is live
Travelers of the Otherworld!
We have just released patch version 1.3.1. It contains small bug fixes, which you can read about below.
Furthermore, we are currently having a campaigne where you can get Cay as a Plush, if you are interesting click here: https://www.makeship.com/products/cay-plush
Have fun with Drova and have a nice weekend,
Just2D
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Changelog
Finally, here's a list of other bug fixes, balancing changes and the like that we've done in the context of this update:
Fixes
Fixed a potential softlock in cutscene with Bertine
Fixed a potential softlock when NPCs get knocked out by bleeding during cutscenes
Fixed a bug that caused 1.3 beta testers not being able to finish Liesl quest in later chapter
Fixed a bug where Diemo sparks can't be percepeted after saving/loading
Fixed lots of obstacles where player got stuck
Fixed a cat dialog where the dialog box was empty
Fixed missing footsteps sfx and music in new caves
Fixed a edge case where player could get past Asmus without ever talking to him at the beginning of the game
Fixed a bug that caused preplaced corpses of animals to not rot properly
Fixed a bug that didn't trigger the spark correctly during expedition
Fixed a bug that caused not to spawn Stalker egg in during the quest with Babsi
Fixed bug where Aidan didn't take the ingredients for the Potion of Forgetfullness
Fixed some tile errors in the world
Changed name colors of new weapon spells
Removed some weird objects that were visible out of bounds at the entrance of the Pit
Removed crime reactions close to training area at Ruin Raiders
Added a safety check to auto saves when fighting Draugr waves in the new dungeons
Added friendly colors to health bar of new conjure spells