Patch 1.1.25411 codename "Death by stereo!"
What's this, more boring Friday patch notes?
The macOS build is deemed fully operational now. Thanks everyone for your reports and patience. We've been testing the in-game videos with a new Unreal media player (for future generations, it's called Electra), and that's been working great. Please report any further issues, though.
Fixed an occasional freeze when credits were launched from the menu. Unacceptable.
Nasty bug preventing some folks from achieving the 6AM achievement has been resolved.
The whole basement puzzle is better executed now, with red lights appearing when they should appear. No more unnecessary confusion with incorrect lighting when you're bored and leave the puzzle.
Subtitles during the intro no longer appear in front of the amazing actors who were involved in the game.
Users running the game with Proton on Linux reported a softlock in the morgue while trying to push a button. This is fixed now, which is a temporary patch while we keep working on the native Linux/Steam Deck version.
Ropes were incorrectly hanging in a certain room in the topmost floor. By "incorrectly hanging" we mean floating out of thin air. No, this wasn't a plot point, just a mere rendering error.
Removed hardcoded feedbacks which resulted in improperly translated strings. Note to future devs: never, EVER hardcode stuff.
A certain task at around 1AM didn't trigger as expected, but now it does, thus resulting in more comfortable gameplay.
Apparently there was a video patch missing for Lenny at 12AM in the low-risk section, meant for a more seamless transition when he walks away after speaking with players. We love you Lenny, please don't leave us alone in this spooky place. Come baaack.
Not sure about this patch note, but someone said there was an incorrect hand icon for a hotspot in Corridor2C, and I'm inclined to believe this report. The hand is pointing correctly now.
Chapter marks (you know, when you see the 1AM, 3AM videos, etc) have been polished and debugged. It seems that some people could miss these videos under obscure circumstances due to the complicated nature of modern game development, which in turn resulted in missing achievements. Horrendous! We're deeply sorry, everyone should be able to fully complete and show their achievements to family and friends now.
A certain missing element in a certain puzzle at around 2AM had been missing since a previous update, making the puzzle more unfairly difficult. It was an honest mistake, no hidden plot point. Now you should fully realize how and where to use the acid. Nothing to see here folks, move along.
There was a weird rectangle floating in the first scene when you started the game. We don't understand what was the purpose of this bizarre geometry, but it resulted in a glitched, otherwise inspiring horizon that was supposed to look gorgeous.
Why is everyone obsessed with shapes in this game? When did this happen? Is this something we said...?
Updated ending credit videos. Further people missed have been added. Presentation also polished overall. It all looks very professional now. Less punk, more capitalist.
Build string: version 1.1.25411 (verify with CTRL + V)