Patch 01.10.31971
Changes
Renamed the average sized "Jewel" to "Cut Jewel" as that previously caused confusion.
The ability to gain Sacrificial Blood is no longer lost after finishing the Ritual quest for Shal'Adir.
Made the "units cannot be upgraded" tooltip clearer when it refers to being in the battle screen.
Added an end-turn reminder if there are unfused constellations.
Bugfix
Fixed the Banshee’s Screech skill animation not being played.
Fixed the Artificer's Moonsilver upcrafting requiring Moonsilver instead of Adamantinum.
Fixed the "Select a Constellation" title not being localized in other languages.
Fixed Burgle's Heist skill not stealing anything from Zahaar and Shal'Adir.
Fixed Shiny Collector achievement not triggering.
Fixed an issue where locations from quests could spawn on hexes with constellations, preventing access to that hex (making the constellation unobtainable). Now hexes with constellations are excluded (the initial distribution still spawns some of them under guarded but accessible locations).
Fixed Dream of Retirement not setting the Remaining Movement Points to 0.
Fixed the Troll adventure in Regan Gor crashing when not owning DLC Demon Scourge.
Fixed Life-leech not correctly adding up in Conjurer constellation.
Fixed "Sinistra Annex" room extension not displaying the right value.
Fixed dialogue conditions for Demon lords Krahz and Mrask that prevented you from making deals with them.
Fixed stretched images in final adventure.
Fixed a few German typos/naming issues.
Modding
CampaignStartSchools now support awarding pages from different schools even for dynamic spell pages.
IUnitModification: Converted the AdditionalArtefactSlots and RemovedArtefactSlots into ContentReferences, so they're moddable.