Paketlenmiş Güncelleme - Şimdi Çıkın!
Hello everyone,
Almost three years since it first launched, our cozy puzzler A Little to the Left is wrapping up. Today’s Packed Update neatly brings active development on the game to an end, with one final gift to you, the fans, to thank you for your love and support over the years.Here’s a breakdown of what to expect from this free update:Content:3 new drawer-themed Archive puzzlesRevised hints throughout the game that highlight solution criteriaDaily Tidy:Daily Tidy Streak UI to help visualize streak statusEase DT streak requirements (checkpoints, bonus stars, missed day grace period)Add incentives to continue DT play beyond all badges earnedNew alt badges awarded at increased badge tiersBadge Selector perk when exceeding 365 completionsAdd 1 new DT puzzle (Books)Minor gameplay revisions in some existing DT’sHints for Daily Tidy puzzles to help inform on mechanicsAccessibility:Colour Assist Mode (adjusts puzzles that rely on colours for their solutions)Tutorials explaining role of stars and new streak UIAbility to disable Quick Select (especially useful for those on Switch experiencing JoyCon drift)Adding zoom/pan functionalities from mobile to all other platformsOpen menu with right-click (for one hand play)Keyboard/mouse support for Xbox/PSFeatures:Shuffle modeSave data backups to restore corrupted save filesIn-game link to newsletter signup on SteamBug fixesThis little house was one of the main inspirations for our little game, and both have changed our lives in a big way. It’s a fitting coincidence that we are moving on from our lovely little home at the same time as we are releasing the final update to our dear debut game, A Little to the Left. We have cherished the feeling that we have connected with and welcomed so many players through our game. Thanks for playing, and for letting us know that you found something special in what we made. This isn’t really goodbye, as we still have lots of ideas for things to make, and lots of energy to make them. So wish us luck, stay in touch, and we hope to meet again in our future projects.Annie, Lukas & Rookie the catFull changelog for The Packed Update v3.5.8:Content3 New FREE drawer-themed puzzles in the Archive:Bathroom DrawerTool DrawerPaper Plane SuppliesNew Daily Tidy puzzle: BooksMicroscope Daily Tidy game design updated to reduce from three rounds of shape matching, to a single round, but with the addition of decoy shapes added to the fieldCalendar Daily Tidy now has more variety of stickers offered and solution patternsFeatures and GameplayNew “Shuffle” gameplay mode: Available from the Title screen after the main campaign is completed, “Shuffle Mode” will remix all available levels (campaign, Archive, and owned DLC’s) in a new surprising order, different every time!Added Streak UI to the Daily Tidy menu, along with easing of streak requirements:Streak tracker that visually communicates current and longest streak countsAdded a grace period to streak criteria, accepting one day to be missed without resetting streakImplemented checkpoints aligned with achievement thresholds (at 7, 14, and 30 days) that allow for broken streaks to pick up from last achieved thresholdStreak completion (30 days) now awards 10 bonus stars toward Daily Tidy total!Crossing a Daily Tidy badge threshold when all badges are already earned (100+ completions), will now award a choice to replace current badge at tier with a new randomly awarded badgeDaily Tidy completion count of over a year (365+ completions) now grants access to the Badge Selector widget, allowing players to freely select any combination of badges to be able to craft their ideal setDaily Tidy puzzles are now supported by in-game HintsAdded celebration effects to Daily Tidy menu for each year of play (multiple of 365 completions)Added a Tutorial to explain the role of stars. Will present on first multiple solution level completion, or can be accessed from question mark icon next to stars count on Level Select menusLoose objects will now detect and be automatically added into vacated placement of slots within range if occupying object has been removed. This helps resolve scenarios where level doesn't properly trigger solve, even through it appears objects are correctly positioned, as they had not been explicitly seated into positionUpdated hints throughout to highlight solution logic (Batteries, Books 1, Calendar, Cat Food Cans, Cat Frame, Cleaning Supplies, Clock, Clover, Computer, Drink Glasses, Eggs, Fridge Inside, Fridge Postcards, Junk Drawer, Medicine Cabinet, Plant Pots, Seed Pods, Shells, DLC1 Jewelry Box, DLC1 Junk Drawer X2, DLC2 Markers)To prevent save data corruption, save operation now writes data to a temporary file and moves it to save path on successful write instead of directly writing data to main save fileRight mouse button now opens the Pause Menu during gameplay, to accommodate mouse-only playUnlock sequence on Level Selects can be skipped by pressing Start/ESC/Right mouse buttonLevel Progress Reset confirm button now requires a long press, to minimize accidental reset of progressHint Menu can now be navigated with swipe gesturesSeeing Stars Boss Drawer can now be resumed across multiple play sessions (if not fully completed prior)Added a Max Inferno newsletter signup popup to the Daily Tidy menuAccessibilityAdded Colour Assist mode, a toggleable setting found in the Settings menu, to help players with colour-perception difficulties navigate colour-based puzzles:A modal will appear the first time encountering a puzzle with Colour Assist support (if the setting is not already active), that explains the feature and allows for the preference to be setSeveral puzzles have been updated to provide alternate visuals that bypass colour criteria entirely, such as Books 3, Coloured Pencils, Tacks, Pencils 3, Matchboxes, Paint Cans, Spice Jars, Stacked Boxes, Storage Boxes, Rock Gradient, Desktop Computer, Tupperware Tower, Good Tidyings Cookies, Good Tidyings Stacked Presents, Something Eggstra Egg Cups, Something Eggstra Painted Eggs, Cupboards & Drawers Coin Box, Cupboards & Drawers Filing Cabinet, Seeing Stars Cupcakes, Seeing Stars MarkersOther puzzles have seen minor visual updates in the core experience to help with colour differentiation, such as the addition of shape or texture. Base levels that have been altered are Junk Drawer, Gems, Spiderweb (including Daily Tidy version), Cupboards & Drawers Craft Supplies, Cupboards & Drawers Fountain Pens, Seeing Stars Bookshelf, Seeing Stars FigurinesButtons puzzle has been redesigned to provide a secondary visual characteristic to help avoid the need to perceive colour. The derived Sorting Items Daily Tidy puzzle has also been updated to solely focus on buttons objects and will no longer provide a random set of tinted objects to sort. Both versions of this puzzle now have a new second solution criteria to accommodate the accessibility changesAdded Zoom function to be able to enlarge game play, to aide legibility of visual detail, as well as help ease interaction with small objects. Moving held objects to the edge of a zoomed view will push the visible frame in the desired direction. Clicking and dragging on an unoccupied part of the screen will pan the zoomed frame. Zoom is activated via the mouse wheel, controller shoulder buttons (L & R), or +/- keys on the keyboardAdded diagram for touch controls to Settings menuAdded “Quick Select” toggle to the Settings menuAdded controller diagram for Steam Deck(Consoles only) Added Zoom enabled toggle to the Settings(PC only) Added VSync toggle to the SettingBugfixesEraser visual in Hints menu will no become misaligned with cursor for some odd viewports/resolutionsDrawer in the Gems Jigsaw level no longer reacts as if grabbableCursor pointer behaviour is now consistent while modals are activeOrange stem in Fruit Stickers level no longer appears behind orangeTelescope Daily Tidy no longer renders an unplaceable Star in some rare permutations if placeable star spawns within two target placement areas on startOptions will now deactivate in the Settings Menu if they are not supported by the active control methodLevel Select will no longer back out to Chapter 1 intro when closing if the Level Select had been exited to due to progression being halted by a level with a minimum star requirement that was not yet unlocked (such as the bonus levels of Seeing Stars DLC)Quick Select now works in Spiderweb levelSourced more adequate fallback fonts for Polish language special characters found in menusDLC2 Markers no longer solves with mismatched pairing and ordering criteria if Lid is placed lastHint Hunter achievement now increments with each hint revealed, instead of only counting one hint per levelStickers in the Calendar puzzle now support Quick Select and Cursor AssistSilent error no longer thrown when quitting the game while playing the Clock levelGems puzzle “Faces” solution now accepts reverse orderOrange Breadtag in DLC1 Kitchen Utensils level will no longer become non-interactive if located at the lower edge of the green drawer while objects are quickly moved between drawers using touch controlsMenu close “X” buttons now hide when a modal is activeAdded star icon beside completion percentages in Level Select to provide contextPencils will no longer pop out of placement position if another pencil is incorrectly placedMicroscope Daily Tidy now avoids rendering two similar outer-ring shapes which could make match ambiguousCursor will no longer remain in grabbed state when solving Microscope level by use of scroll-wheel zoom feature when Tap to Hold is activeMicroscope level mouse-scroll zoom reversed (up = in, down = out)Microscope level inside lens push scroll areas width reduced to avoid accidental push when moving cursor to top or bottom edge of zoom ringTrim Plant Daily Tidy level now generates with much more consistent distribution across the plantIncorrectly plucked leaves can no longer respawn behind static leaves in the Trim Plant Daily Tidy levelResolved issue that could prevent objects that passively enter a placement location via physics to snapInteractive stickers in the Calendar puzzle (and Daily Tidy version) now have a thin shadow to indicate that they are interactable, to be visually differentiated from immovable guide stickersSmaller stickers will appear above larger stickers in the Calendar puzzle (and Daily Tidy version), with guide stickers always appearing behind interactive onesRemoved the spider from the Spiderweb level icon, to limit exposure (spider still appears on solve of puzzle)Placing Green Match in Purple Box now produces fully Blue MatchUpdated Mushrooms to Cauliflower in Seeing Stars Leftovers level, as Mushrooms are not a vegetable and could confusing as how to be classifiedCorrected error in hint for Seeing Stars Stacked Books spine solutionUpdated Pump Bottle visual to remove red cross symbol in Seeing Stars First Aid Kit puzzleUpdated Books 2 colour hint to match drawn style of other hintsUpdated Good Tidyings Stacked Presents hint to feature ribbon colourTrim Plant Daily Tidy will no longer render severely overlapping leavesSumo Group and Sumo Digital removed from game credits as affiliation is no longerBlocks placed in the edge columns of TupperwareTower will no longer snap back into tower if removed by perfectly horizontal drag actionBackground objects no longer appear in front of the tower in TupperwareTowerTupperwareTower blocks will no longer be able to be left with tilt if tapped while tower is shakingNo longer able to interact with loose blocks that were placed above a completed line in the moment between ascension transition and auto-falling blocks in TupperwareTowerCat no longer appears in front of held loose blocks in the TupperwareTowerAdded a fallback for rare occurrence where a level was solved without unlocking the next on the Level Select. Game will now auto-unlock next level on Level Select if previous level has completion dataCats ornaments in Cupboards & Drawers Nested Boxes level will no longer become non-interactive if experience collisions that push from the inside to the outside of the cabinetSlowed down music effect from Record Player level will no longer persist into the Pause Menu if Sharp Pencils level was completed, then another level was selected via Level Select in the Retry MenuLevel gameplay music will no longer persist over top the moody piano finale of the Wilted Flowers level if completed quicklyObjects loose inside drawers in the Seeing Stars Material Drawers puzzle will no longer be pushed to the front edge of drawer when drawer is shutStacked combs in the Seeing Stars Combs drawer solution will no longer experience inconsistent visual sort order when other objects become placedTransforming combs in the Seeing Stars Combs level can no longer get into reversed logic state where the drawer solution will only solve if they are openStacked objects in the Inside Fridge level can no longer become disconnected if an object lower in the stack is moved while a stacked object is snappingTap to Hold functionality will now auto-release tappable objects in the Radial Dance PartyLadybugs in the Radial Dance Party can no longer have their rotation skewed with rapid clicksNo longer possible for a trophy in the Cupboards & Drawers Trophy Cabinet to land on the shelf of a cupboard that was closed while the trophy was fallingSpice Jars Daily Tidy will no longer generate jars with start order matching a completion orderObjects in the Buttons and Sorting Items Daily Tidy will no longer exhibit false negatives if had been pushed into a compartment from a separatorCompleting the Wet Paw Prints level with Tap To Hold active will now auto-release the held clothWet Paw Prints level will no longer transition to a blank screen on completion of last phaseCupboards & Drawers Junk Drawer puzzle will no longer allow solve by stacking stampsEarplugs in the Cupboards & Drawers Junk Drawer puzzle now enforces earplugs to be placed in alternating orientation as indicated by the notches in their compartmentItems in the top and bottom drawers of the Cupboards & Drawers Sewing Box puzzle will no longer be moved to the top of the box and become non-interactive after level resetFixed game wide issue where objects placed in front of an occupied placement position and the previously occupying object was removed from behind, the object could appear to be in placement position, but not registered as suchBlack Tack in the Tacks level will no longer become stuck if moved quickly between the middle targetsStars in the Telescope Daily Tidy will no longer start in a placement positionTelescope Daily Tidy will no longer repeat the same constellationTelescope Daily Tidy icon updated to be able to appear on white part of the Daily Tidy icon effectEffective cleaning area of cloth in the Wilted Flowers level now scales will resolutionMiddle stem in the Trim Plant Daily Tidy will now render symmetrical static leaves, to avoid confusionImproved fit in the Batteries Daily TidyFixed sort inconsistencies in the Cupboards & Drawers Pantry level, where items in the narrow lower shelves could appear in front of objects on the floorNo longer able to grab Tea Cups from behind a Jar in the mid-right compartment in the Cupboards & Drawers Tea Cabinet levelFlame type will no longer mismatch burn direction in Candles puzzleUpward and downward slopes no longer count as separate solutions in the Candles puzzleEased slope solution tolerance in Candles puzzleIcons in the Desktop Computer level will no longer shift on loadLight effect in the Lamp level will pause animation if Wiggle Effect setting is turned offAdded a little more interest to the collisions from cat swipe at the end of the Pasta levelObjects will re-snap and straighten if picked up and dropped without being moved from positionReduced controller vibration intensity and duration across the boardImproved stability of the Post-it Notes layout in the Desktop Computer levelControls “View” in the Settings will now detect and show diagram for active controller style for common controller types, instead of displaying a generic controllerOverlap detection of symmetry objects in the Shells, Seed Pods, Clover, and Symmetry Daily Tidy is now more reliable and will indicate invalid overlap state when snappingStamps in the Stamps puzzle (and Daily Tidy) will no longer experience placement false negatives if other Stamps are placed upon an Envelope that’s overlappingPaint Tubes will no longer wander when placed above or below an open drawer in the Cupboards & Drawers Craft Supplies levelClocks will no longer collide and tilt awkwardly on vertical separators in compartments of the Cupboards & Drawers Clock CupboardConstellation connecting lines in the Telescope now abide by the Wiggle Effect settingWipes in the Seeing Stars First Aid Kit now exhibit collisions with other objectsIncreased the minimum number of envelopes generated in the Stamps Daily TidyAll chapter titles in the Archive now appear consistent size and style in Polish languageFixed an issue where drawers wouldn’t swap on handle hover if an object was picked up from behind the handleSmoke of the extinguished match in the Candles level will always go upwardsStacked objects no longer exhibit erratic stack positioning when being picked up or snappingStack base objects can no longer be rotated when stackedCreams in the Medicine Cabinet will no longer float above shelf if entering target from a distanceRemoved an invisible grab point at the base of the Medicine CabinetBBQ lighter will no longer jitter if placed on the drawer edges in the Cupboards & Drawers Junk Drawer levelCupboards & Drawers Cat Interludes now support Quick SelectReestablished adjacent placement requirement in Breadtags Daily Tidy to match design of base levelFixed erratic cursor behaviour when pushing scroll left or right in Level SelectsCircles in the Radial Dance Party “Cat Pet” sequence no longer appears ovals on extra wide screensMusic will no longer cut out with rapid sound effect triggeringVolume of musical flourish at the end of the Wilted Flowers level now abides by music preferenceInteractive areas of objects in the Symmetry Daily Tidy now match between object and its partnerFixed silent error that could occur if Vines level is reset as the cat paw is swipingCorrected sorting issues in the Paw Prints levelRug in Paw Prints level now supports Cursor AssistAdded shadows to objects in the Paw Prints levelTitle and Pause menus now support left/right DPad to iterate vertical listDrag SFX will no longer persist in the Microscope level if the scroll field is dragged then the zoom control is quickly interacted withFixed placement position of top shard for the shell fossil in Cupboards & Drawers Fossils levelUpdated icons in the Retry Menu for 4kSeeing Stars Bookshelf level will now clean up books that are visually out of place on solveEggs in the Something Eggstra Egg Hunt level now appear in front of the carton when held, and will no longer exhibit visual clipping if Carton is moved over a loose EggStackable objects in the Medicine Cabinet and Cupboards & Drawers Tea Cabinet now drop at a more consistent rateSnap SFX now sounds for all snapping placementsNo longer possible to see a flash of the Daily Tidy star behind icon as the letter is openingImproved load for Cupboards & Drawers Sewing Box levelImproved performance when dropping objects in a cluttered drawerSeeing Stars Whistles level will no longer solve and attribute to the wrong solutionRemoved visual artifact that could be seen in Reflected Candle in the Mirror levelRemoved visual artifact that was left by the cat swipe in the Trim Plant Vines levelLast interacted toy will no longer fall through floor upon completion of Seeing Stars Cat Eyes levelImproved rendering of DLC title screen theme elements at resolutions other than 1920x1080Removed visual artifacts that could be seen extending from the corners of the shelf in the Seeing Stars Bookshelf level during transitionsFixed Quick Selection position for the Pea Pods in the Cupboards & Drawers Lunch Tray levelQuick Select will no longer select Trays or Boxes beneath other nested Trays or Boxes in the Cupboards & Drawers Lunch Tray and Nesting Boxes levelsSteamDeck: Corrected the glyphs for the shoulder buttons on the SteamDeck controller diagramSteamDeck: Improved performance of Clock levelSteamDeck: Missing images in the Credits now appear properly when game is set to Turkish language