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Tuesday, April 15, 2025 4:00:39 PM

Pacific Drive Sürüm 1.9.2 Düzeltme Yama Notları 04/15/2025

Looks like you've all collected quite a few bugs while out on your Expeditions! The 1.9.2 update to Pacific Drive fixes some of them - and we're actively investigating a lot more.
This patch is live now and available on PC and PlayStation 5.
Version 1.9.2 - Highlights
Potential fix for a crash linked to current analytics system
Fixes regarding Dead End junctions and Route Planner warnings
Doors at Oppys Garage will no longer lock themselves on re-load
Anomalies can no longer visit Oppy’s Garage, stability has been restored
Bugs and UX Fixes
Potential fix for crash that can rarely happen after accepting analytics collection details
Fix for Route Modifiers applying to the garage (Asteroids, Tourists, Possessed Car)
Added option to rebind “Throw” from RMB or LT to any key or mappable button
Fixed an issue where unrestricted parts would only bypass embark requirements for Expeditions in the trunk - now able to bypass restrictions in side and roof storage
Fixed controllers and gamepads not having a selection highlight while holding a container and viewing the inventory
Fix controllers and gamepads cursor appearance in inventories and across containers
On controllers and gamepads, the ‘purchase’ button for Ida’s Exchange will now be highlighted
Fixed an issue where the warning notification for Dead End nodes were not appearing in the Route Planner
Fixed an edge case where it was possible to burglarize Ida’s Exchange
Extra checks for determining a valid route in the Route Planner
Expedition Offers can no longer be selected before they are fully displayed in the Route Planner
Fix for closed doors in the garage re-locking upon Oppy’s Garage map reload, doors can no longer lock themselves
Fixed issue where garage inventories would spit items out if manually placed inside Fixes Part Lockers, the Detailing Station, and the Wall Mounts Fixed the peculiar status effect on fuel tanks re-applying its capacity increase each time the game loads*Current* fuel values will not change, only the *cap* will be reset to normal. Your tank that holds 15 million gallons will continue to do so until it breaks, but it won’t get any bigger. Fixed an audio spatialization issue with the garage jukebox in 5.1 surround sound
Fixed Friendly Dumpster interaction audio - happy gurgles are back
Fixed the backpack inventory displaying incorrectly when upgraded via the outfitting station
Fixed missing localization for Ida’s logbook entry
Fix for Expedition quest objectives appearing while on campaign/supply runs
Fixed non-exit junctions displaying a gateway cost in the features tab of the Route Planner
Fixed Grid Inventory can no longer become “sticky” and will drag and drop certain items properly
Fixed an issue where quest junctions would connect themselves to a route before they should be able to Most commonly shows up as being unable to travel to the Mid Wall Crossing junction, despite it being connected to the active route Credits Updated
Ida of Ida’s Exchange - Callyn Dorval Temporarily removal of “Prologue” from Streamer Safe list If you’ve received a DMCA notice please submit a support ticket via www.pacificdrivegame.com/support
Gameplay Balance and Scripting
Expeditions Changes
The overall goal of these changes is to ease players into Expeditions. Things will still scale up to the same difficulties but the initial tiers should be easier now to help folks ramp up.
Additionally, it should now be a bit easier to come across Unrestricted Items to bring on further trips and bypass those pesky ZETI Restrictions.

Initial battery cost of Anchor Locks lowered on earlier Expedition difficulty tiers
Initial Trunk and Part restrictions lowered on earlier Expedition difficulty tiers
Items spat out by Ida will now stay put a little more
Pufferfish has increased odds of dropping Unrestricted Items
Zone Trader will now offer more Unrestricted Items
Zone Trader prices slightly lower
Higher chance of finding tools in car trunks while on Expeditions
Higher chance of finding tools in Government Crates while on Expeditions
Higher chance of finding First Aid Kits out of backpacks while on Expeditions
Known Issues
"The Visions" Mission markers not appearing
Temporary workaround: mural locations have not changed, refer to this screenshot. Sometimes Expeditions rewards are not provided after successfully completing an Expedition
Lamp outside garage is losing grip on building, atmospheric escape possible
When reloading from a suspended run, the car might experience an incredible amount of upward movement depending on how closely to the car the game was suspended
Some Campaign Mission details might appear on Expeditions
Details may appear in route planner information if junction is repurposed from a Campaign Mission The Paint Shelf objective is registering paints and decal kits in locked Goldshells
Trip Report may not properly count trip time displayed when loading from a suspended run
Some AMD Cards + Drivers are soft-locking while attempting to load into gameplay
Recommended troubleshooting - update all drivers and verify game files via Steam or Epic Occasionally Tool Instruction UI will scale smaller via HUD
Temporary solution: Using the tool will make the text scale properly Tesla Towers don’t target Conductive Goldshells
Status effect indicators on bumpers are not rotating properly in inventory when storing part
Player can stand on rear left door when exiting car if rear left door is open, will also cause door to break and fall off
Occasionally, Players are able to highlight containers through walls
Saving and quitting in the Garage causes the sink and toilet to stop working.
Remnant ghost disappears when the player suspends on the same junction as it