Outer Wilds Patch 14 is Now Available
PATCH 14 IS NOW AVAILABLE
9/22/2023
Outer Wilds and Echoes of the Eye Patch 14 is now available! This is a small patch to address some issues on the Steam Deck, and we fixed some bugs while we were at it. It includes accessibility improvements on all platforms: a new Large UI Mode, improvements to the legibility of some button icons, and an FOV slider on consoles!
Introducing: Large UI mode!
We hope this mode will help folks playing on smaller screens or who just wish the text and UI was a bit bigger. By default, the game will automatically detect what size the UI should be based on your platform and display. If you’d like to manually set the size, simply go to Options > Audio & Language > UI Size. You can then choose between Auto, Regular, or Large.
Patch 1.1.14 Changes:
Gameplay
New Gamma calibration screen. Currently, there is an issue with the new Gamma Calibration screen where mouse input doesn’t work. This can be worked around by pressing "E" or "Enter" on your keyboard to confirm your selection.
Damage received only in your mind no longer counts toward the "Die Hard" achievement
The player's dead body can no longer trigger ship log entries
Translator tool bug fixed where it would sometimes break when "auto-equip translator" is turned off
Pursuers no longer pass through certain barriers
Minor adjustments to the Starlit Village
You can no longer parkour yourself out of
Art & Visuals
Plants no longer appear to "glow" when gamma is set to High
Lights no longer glow through the Ship dashboard
Players probe no longer gets mis-scaled when fired at certain spots
A certain cosmic event is now correctly visible through a specific screen
Fix for certain weather phenomena not correctly forming on Giant's Deep under specific circumstances
Materials on certain masks now match
Various fixes for assets floating or intersecting in odd ways
Various fixes for incorrect, misaligned or missing textures and materials
Various fixes for issues where the player could get stuck
Various fixes for missing or odd collisions
Various minor visual fixes
Tech
Fixed invisible gravity crystals
Fix for certain areas thinking the player is outside of its LOD zone when the player enters the area under specific circumstances
Fixed leaving a specific type of item on a certain craft causing the item to disappear under certain circumstances
Fix for the screen going black during some vertical transitions in the DLC
Fixed a few issues with the ship's align-with-target behavior in landing mode
UI
New Large UI mode! To manually set UI size, go to Options > Audio & Language > UI Size
Improved legibility of button icons for control sticks, shoulder buttons, and triggers
Reorganized the Graphics Menu Options
HUD markers now display the correct distance to objects inside Dark Bramble
Various UI bug fixes
Text & Localization
Fixed missing characters in various languages most notably Chinese, Japanese, and Korean
Improved line breaks and spacing in various languages
Fixed various typos
PC Only Changes
Workaround for NVidia driver bug is now disabled by default. If you have an NVidia card, please make sure that you have updated to driver version 528.02 or later. (Workaround can still be enabled by editing the secret settings file.)
Updated default graphics settings when playing on Steam Deck
Minor code fixes and improvements for the modding community. Happy hunting!
Other
A can of marshmallows somewhere seems to have expired...
That’s the End of This Update
We want to say thank you all again! As we said last time, there are no more major updates planned for Outer Wilds or Echoes of the Eye because we are moving on to new projects. There might be smaller updates, like this one, as we have time, but we cannot guarantee more updates. Regardless, you can reach us via email to report any issues.
Thanks for your support and keep exploring!
Mobius