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Wednesday, June 28, 2023 3:03:18 PM

Out now - 1.2 “Catacombs” Update!

Hello, everyone!

We have a super exciting content update for Cassette Beasts coming at you! In the free 1.2 “Catacombs” content update you get to delve deeper and discover a few treasures thought to be lost to the age of time:
A new hidden location, can you find the Abandoned Mine?
Eight new monsters to find:
- 3 alternate remastered forms of existing monsters
- 4 new monsters to discover in the world, including the metal-type spider beast Ferriclaw!
- One secret unique monster
10 new moves, including a new attack, several moves centered around new status effects, and 4 new passives
If your update didn’t start automatically, make sure you have version 1.2.0 to be able to play the new content.
Good luck and happy playing!
/ The team at Bytten Studio and Raw Fury







Full Patch Notes

New Features:

Added the Abandoned Mine location
Added 8 new monsters
Added 10 new moves

Fixed:

Fixed a bug that allowed Steam Deck players to exit the controllers menu without assigning any controllers to a playable character, which would cause the game to stop responding to input.
Fixed Tower Defence colour change persisting even after switching to another tape.
Fixed Landkeeper NPCs remaining in the Landkeeper HQ after Mammon’s rematch.
Fixed Landkeeper NPCs in the Landkeeper HQ being interactive even though they do nothing.
Fixed the camera swinging around a lot unnecessarily at the back of Cherry Meadow.
Fixed the inventory allowing you to use an item you have 0 of (in battle).
Fixed Glass Shards going invisible but continuing to take effect when the fusion it’s attached to de-fuses.
Fixed ItemDrops being interacted with and picked up multiple times if the interact button is repeatedly pressed very quickly.
Fixed players being able to clip through walls and warps in the Cherry Cross Station elevator when the framerate is low.
Fixed Frankie’s tape remastering into the wrong type (when remastering would normally change a tape’s type).
Fixed a potential (albeit unreported) crash that could occur if you enter a building after getting the Harbourtown gate key before continuing with the rest of the tutorial.
Fixed the Coal Story move having the “Status Effect” category instead of “Ranged Attack”.
Fixed the merchant music track not looping correctly.
Fixed the in-game “Real Life Awaits” achievement not unlocking.
Fixed some of Viola’s dialogue after completion of her quest playing out in the wrong order.
Fixed Captain Judas’s rematch using the wrong music.
Fixed Barkley having a regular Fire-type Pombomb tape instead of the intended Ice-type bootleg Pombomb.
Fixed post-game human enemies fusing with monsters created by Fission Power, which would lead to a very difficult battle as they then fully heal and re-fuse any time you de-fuse them.
Fixed a sticker duplication bug.
Fixed archangel minions being recordable.
Fixed Jellyton and Coaldron having a Max AP of 8 instead of the intended 10.
Fixed the item randomisation seed not being saved.

Other Changes:

Bootlegs can no longer be defeated on round 0 by the Bulletino Cartridge Shard or Random/Custom Starter stickers.
Removed positional audio from the UI, which can sound and behave strangely on some surround sound setups.
Added a workaround that should avoid softlock caused by Cheat Engine breaking the ranger noticeboard when spawning in tons of fused material.
When saving, the game now attempts to verify the new file before overwriting the old one, which should help avoid corrupting files when things go wrong.
Added a crate to Mt Wirral to make a certain version of Morgante’s song easier to accomplish.