logo

izigame.me

It may take some time when the page for viewing is loaded for the first time...

izigame.me

cover-New World: Aeternum

Tuesday, January 10, 2023 6:00:50 PM

New World Update 1.8.1

Greetings, Adventurers!
New World Update 1.8.1 downtime will begin at 11:00 PM PT (6:00AM UTC) on January 10. It marks the end of the Winter Convergence Festival and includes various fixes to rewards, loot, and more.
ECONOMY/PROGRESSION
NOTABLE FIXES

Fast Travel costs should now be correct when traveling to a settlement.

GEAR/ITEMS

Fixed an issue that caused Winter Convergence Life Staffs to have the incompatible perk Keenly Jagged. They now have Keenly Fortified.

EXPERTISE

Fixed an issue that caused the Mutated version of the Starstone Barrows Expedition to not drop Sapphire Gypsum upon completion for eligible players.

REWARDS/LOOT

Fixed an issue that caused some named items to not drop in Mutated versions of Garden of Genesis and Dynasty Shipyard.
Fixed an issue where Shields would have 5 perks when rolling a 600 Gear Score.
Fixed the missing icon for the Band of the Armed Men.
Re-enabled loot for several Brimstone Sands mobs that previously spawned too quickly.

COMBAT
SWORD & SHIELD

Fixed an issue that caused the Defensive Formation Fortify status effect to incorrectly be removed from a player when two players used it near each other.

NOTABLE FIXES

Fixed an issue that caused active but sheathed weapons' passive abilities to activate under certain circumstances.

UX/UI
IN-GAME STORE

Fixed a visual issue with the Winter Wanderer's Flowing Cloak apparel.
Fixed an issue where dyes on Shields were being incorrectly applied to in-game store Shield skins. Players that had dyes applied to Shields will still have the dye applied to the base item but not the skin.

NOTABLE FIXES

Fixed a crash that sometimes happened in Outpost Rush when interacting with turrets.

SOCIAL
NOTABLE FIXES

Fixed an issue that caused players' daily War limits to not reset correctly. This made some players unable to participate in the intended 2 Wars (1 attacking + 1 defending) per day per world.

Thanks for your support! We’ll see you in Aeternum.