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Wednesday, December 11, 2024 6:22:17 PM

New Update - v1.0.16




This patch corrects all of the stage intro sequences and hopefully finally fixes the issues with the Rolling 8-Balls and a few other very small bugs.
Full patch notes:

Fixed issue with framerate not being a consistent 60FPS.
Fixed collectable icons being offset by 1 pixel sometimes.
Rolling 8-Balls have been adjusted further to prevent the few remaining softlocks.
Every stage has had its artpop intro sequence corrected.
Fixed missing collision in the rooftops of Brulo's Casino.
Fixed softlock with bricks in the homage room of Brulo's Casino.
Blocked off a few side areas in Cinnamon Springs, Crimson Factory and Hell Manor during Time Trial as they lead to rooms with no time crates. This is not exhaustive, more will be blocked off in the future.
Combo meter will now freeze during the Danton tree sequence.
Fixed very small collision discrepancy in "Jam Refinery I" (Concrete Jungle).
Corrected the name of the room "Plane Mental" (The Mad Mall) which was previously not displaying anyway.
Fixed a kinematics issue with an iron block in the room "Screw Twelve" (The Mad Mall) along with replacing one of the iron blocks with a cardboard box to avoid some confusion.
Slightly adjusted collision in the room "Connecting Flight" (The Mysterious Glasshouse) to prevent a softlock with Big Bert.
Corrected the stage name for Ring-a-Ding.
Changed a backer's name as requested.
Fixed tiling issues in the following rooms:

Skeletons in the Closet I (Brulo's Casino)
The Amazing Collapsible Purple Peak (Cinnamon Springs)
Twister (Cinnamon Springs)
Diamond in the Rough (Bomb Candy Mines)
Roly-Poly Alley (Bomb Candy Mines)
Corner Pocket (Bomb Candy Mines)
Jam Refinery I (Concrete Jungle)