New skyscrapers and curved corners
Changes
Added ability to curve a room from its corners
Overhauled skyscrapers in city map
Added textures to trees and replaced old school placable trees
Replaced street lamps
Added "Leave when done" option for couriers to make them deliver their boxes ASAP when there are no boxes left to fetch (Now default behaviour for temporary couriers)
Firings that happen within 8 hours of hiring no longer affect applicant appeal
Fixes
Fixed bug that could cause rooms to incorrectly become inaccessible or make employees fail to path to seemingly pathable areas
Fixed bug that would give multiplayer clients money for each existing starting wind turbine in the rural map when they rejoined the game
Fixed game not fully converting old data mods to new multiplayer bug system, causing some to fail when a day is simulated
Fixed available contracts being bugged after rejoining a multiplayer game
Fixed HR not activating properly when loading saved team setups
Fixed bug in how employee turnover rate is calculated in the early game
Fixed lead designers losing connection to their product for local player after rejoining multiplayer game
Fixed ALL daily addon expenses being doubled as an added royalty expense (This bug was added in the multiplayer update and may have a big impact on addon profitability)
Fixed being able to clip furniture that spans 2 floors with furniture in the floor above
Fixed bug in how framework IDs are assigned in multiplayer causing clashing framework IDs and wrong ownership connections
Fixed being able to place snapping furniture on top of existing furniture when moving multiple items