New Hotfix - 0.5d
Hello everyone! We're back from our Easter break and here's a new hotfix addressing a couple of things :)
The main patch note for today is that we've addressed an issue of the very high RAM cost of the game on High and Ultra settings, so - without further ado - here are the patch notes:
Performance
We've greatly reduced the memory cost (RAM) of running the game on High and Ultra settings.
This should result in fewer crashes (because many were happening precisely because of too high RAM requirements).
To illustrate - Ultra settings were using around 13GB of RAM, and now they require around 7GB. Please let us know if the game-constantly-crashing-problem was resolved!
General Bugfixes
Camera shouldn't move away on its own during dialogue
"Game saved" text should properly disappear now
Fixed an issue with Killer Instinct skill dealing too much damage
Fixed a bug that caused people to randomly run around naked
Fixed a bug that caused map markers to disappear
Fixed sharpening cost being stuck at 500
Damage-based proficiency gain is now capped by target health