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cover-MechWarrior 5: Clans

Thursday, October 31, 2024 5:39:18 PM

MW5 KLANLARI SICAK DÜZELTME #3 ÖNIZLEME




Greetings Warriors,
We have another hot-fix patch in certification that we will be releasing early next week!
We truely appreciate all the support and feedback. If you are experiencing any issues please email Support at (mw5clans@piranhagames.zendesk.com).
We look forward to sharing details on what is next for MW5 Clans.
The MechWarrior Clans Team.
Features:
Added the ability for Co-Op players to take over AI 'Mechs while spectating
Design note: Swap functionality for clients does not include usage on the radial menu for this update

Fixed Issues:
Co-Op
Fixed an issue where clients could see other player 'Mechs jitter after mission sequences
Fixed an issue where 'Mechs would be missing in the post-mission screen if they were destroyed during the mission
Fixed an issue where client 'Mechs could be rearranged after a mission restart
Fixed an issue where clients could target destroyed Sokol rotors
Fixed issues where the HUD, camera, or player control would sometimes not be restored after using repair bays

Platform Specific
Added support for Nvidia Reflex and Frame Generation for Microsoft Store users
Fixed a console bug where custom key bindings would not save once the title is restarted
Added support for PlayStation Controllers for Microsoft Store

Campaign Missions
Fixed an area in ‘Reckoning’ where users could fall through the map
Fixed an issue in 'Reckoning' where playing a second time would trigger the wrong cinematics
Fixed an issue in ‘Voices of the Past’ where the hangar door would remain closed if one of your 'Mechs was destroyed
Fixed a blocker that could occur in ‘A World on Fire’

Performance
Improved overall performance in the first two missions
Improved overall performance in ‘Boxed In’

Audio
Improved the audio quality of Mia’s dialogue for all barks and Santander missions

Gameplay
Fixed an issue where weapons could remain disabled after switching 'Mechs with the radial menu open
Fixed instances where menus could overlap if 'Mech was switched while performing other actions
The ‘Doomsday Machine’ achievement/trophy now properly unlocks with the starting 'Mechs (Viper, Arctic Cheetah, Mist Lynx and Kit Fox)

UI
Fixed an issue in Archives where viewing consecutive cinematics could cause subtitles to briefly carry over
Fixed an issue where incorrect text was displayed when first entering the Completed Research menu
Fixed an issue where some campaign saves would appear greyed out in the Title Screen
Fixed an issue where keyboard input could stop working if you double-clicked Facilities or a Drop Deck pilot slot

Settings
Fixed an issue where the FPS limit option would not function
Fixed a typo in the “Invert X-Axis” option
Corrected the keybind listings for Starmate commands

Localization
Improved overall localization for German, Russian, Japanese, and French

Known Issues:
Some trees have the incorrect material in Huntress, the Combat Sim and Shooting Range Sim Pod missions
There are UI bugs when using PlayStation 5 Controllers through the Microsoft Store client