Minor Update & Fixes (v1.1.2 ?5852)
Township Balancing
Town Halls will no longer degrade. If your Town Hall is below 100%, it will require repairing back to maximum. It will not degrade anymore.
Fixes
Fixed Grasslands Biome percentage not reaching 100% due to a non-existent building (Issue #3312)
Fixed Grasslands Biome showing building is available to construct even though there are no buildings left to construct.
Moved the Skip Task button to the right of the element so it is harder to accidentally (Issue #3325)
Fixed Trader percentage button selection remaining green regardless of what percentage was selected (Issue #3322)
Fixed Summoning Tablet Creation element scrolling outside of the main element (Issue #3319)
Fixed Gem Finder Scroll not consuming while Mining (Issue #3304)
Fixed Notification V2 elements displaying underneath Combat Minibar (Issue #3326)
Prior Hotfixes already implemented
Fixed an issue causing demo versions to not save correctly with the reworked Township
Tier 2 buildings no longer require 200 population to build. This is to ensure you can always build Herb/Potion buildings.
Health now has a 25% chance to degrade by 1% per Town Update, instead of a 100% chance.
Fixed frostspark sword translation.