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cover-Xenonauts 2

Wednesday, April 2, 2025 4:19:08 PM

Milestone 5.23.0 Released! (Experimental)

This update is also only accessible by switching to our Experimental branches (instructions on how to do so here) - although please be aware they have slower load times and worse performance than normal builds due to the extra logging they contain!
This hotfix contains the first batch of fixes for Milestone 5, and we're hoping to release it onto the standard branches before the weekend. It fixes two serious bugs - the first being that alien Mind Control effectively never fails, and the second being a crash linked to mind-controlled civilians.
Changes:

The ARES now moves as though it is equipped with a jetpack, and it no longer suffers fall damage.
Alien Mind Control should now not attack the same soldier more than once per turn.

Bugfixes:

Fixed a crash after ordering a mind-controlled civilian to evacuate.
Fixed a bug where a failed alien Mind Control attempt would cause a successful Mind Control attack on the same target immediately afterwards.
Fixed vehicles suffering instant death from fall damage if the roof they were standing on was destroyed.
Fixed hovering vehicles (ARES, Servitor, Cyberdrone) incorrectly suffering fall damage.
Fixed the MARS / ARES not properly playing their destruction animation if destroyed by fall damage.
The shot information panel (in the bottom right of the tactical UI) no longer incorrectly displays some lines in light grey rather than the normal dark grey, and the +10% Crouching hit chance bonus is now displayed in a consistent manner with the other multipliers.