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Wednesday, March 26, 2025 4:22:48 PM

Milestone 5.21.0 Released! (Experimental)

This update is also only accessible by switching to our Experimental branches (instructions on how to do so here) - although please be aware they have slower load times and worse performance than normal builds due to the extra logging they contain!
This is the fourth Milestone 5 STABLE "release candidate" build, and we'll release it onto the public branches for everyone to play if it proves stable. Please do report any stability issues you encounter!
Changes:

UOO Bridge Assault mission turn 5 alien reinforcements now only spawn once, rather than spawning every turn after turn 5. This means there's six fewer aliens spawning per turn from turn 6 onwards (however large waves of reinforcements still spawn on turn 8, and every 3 turns after that).
Increased the acceleration values of all aircraft in the air combat, as they were set to about 10% of their intended values (which made aircraft speed up far too slowly).

Bugfixes:

Fixed a crash that would occur if you tried to sell a MARS / ARES.
Fixed the MARS / ARES incorrectly having a $0 sell value.
Fixed the Orbital Bombardment timer not disappearing after completing the UOO Bridge Mission.
Fixed the Cruiser UFO hull not revealing properly, and showing lots of black squares.
Fixed mind-controlled soldiers suffering bleeding during the alien turn instead of during the player turn.