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cover-Xenonauts 2

Saturday, December 9, 2023 12:39:25 AM

Milestone 2.17 Released! (Experimental)

This update is also only accessible by switching to our Experimental branches (instructions on how to do so here) - although note they have slower load times and worse performance than normal builds due to the extra logging they contain!
Balance / Gameplay Changes:

Reduced the manufacture times of all aircraft equipment. Reduction is greatest for the starting items, where the reduction is just over 50%.
Stun Gun is now correctly sellable / transferrable.

Bugfixes:

Fixed a crash that would occur on the Geoscape if you ended a month with negative cash balance due to upkeep costs.
Fixed a crash that would occur if you tried to drag a "ghost" item on an unassigned soldier into the Armory.
Fixed an issue where soldiers could get stuck in the "Recovering" state.
Created a custom character blacklist for the text input fields in the game, as putting ^ characters in soldier names will cause the game to crash loading a tactical mission.
Fixed several issues with building adjacency bonuses that could occur when building upgrades happened, which caused them to be lower than they should.
Fixed the Phantom interceptor not regenerating its own basic armour unless it has an Armour item equipped.
Fixed fleeing soldiers visually carrying their primary weapon as they run, even though they'd already dropped it.
Fixed a minor issue in the tutorial where the Soldier Equip screen was interactable even though it shouldn't be.
Fixed a number of visual issues with walls / props in the underground military base tileset that would occur when those assets were partially in the shroud.