Mid-Season 1 Patch Notes
Learn about the changes that have come to KartRider: Drift with the April 5 (PT) update!
Kart Upgrade Changes Adjusted the maximum upgrade values per stat for the following Karts. Macan GTS Performance Fine Rare Speed 6 7 Acceleration 4 5 Boost Acceleration 6 7 Boost Duration 4 5 Saber Performance Fine Rare Speed 6 7 Acceleration 5 6 Boost Acceleration 5 6 Boost Duration 4 5 Burst Performance Fine Rare Speed 4 5 Acceleration 6 7 Boost Acceleration 6 7 Boost Duration 4 5 Solid Performance Fine Rare Speed 6 7 Acceleration 4 5 Boost Acceleration 5 6 Boost Duration 5 6 Marathon Performance Fine Rare Speed 5 6 Acceleration 4 5 Boost Acceleration 5 6 Boost Duration 6 7 All other karts can upgrade each stat 5 times for Fine karts and 6 times for Rare karts. Upgrades for all Karts have been reset, and Gears refunded. Upgrade Reset cost has been reduced to 5,000 Lucci for all kart tiers (down from 7,000 Lucci for Fine karts and 15,000 Lucci for Rare karts). Gear slots are no longer visible on Common karts. New Game Mode: Factory Run
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A new Item Mode variant where 4 Racers team up to defeat 36 AI-controlled Androids. Stay ahead of the Androids chasing you and seize victory! Each Factory Run race consists of 5 laps, where the bottom 8 remaining racers will be eliminated at the end of Laps 1, 2, 3, and 4. Eliminated AI-controlled Androids will stop in place, wherever they are. Be careful on subsequent laps, as running into them is a quick path to elimination! Eliminated Racers will become Androids themselves, and have the opportunity to sabotage their former teammates. Held items are also reset on the team change. After each lap, the AI-controlled Androids will gain speed, and the Androids grow larger as well. Win Condition: A player-controlled Racer is the first to cross the Lap 5 Finish Line! Lose Conditions: All members of the Racer team are eliminated and become Androids. An Android (whether AI or Racer controlled) crosses the Lap 5 Finish Line first. Even if the Racer team wins, Racers that are eliminated and become Androids will still lose. Instead of using their own personalized characters and karts, Factory Run mode uses a set group of characters and karts: Racer 1: Dao, driving the Tunnelmaster kart. Racer 2: Bazzi, driving the Plasma PT kart. Racer 3: Vivi, driving the Road Roller kart. Racer 4: Marid, driving the Midnight Wave kart. Individual kart upgrades and liveries do not apply during Factory Run. Mini-map, Rearview Mirror, and Rear Radar features are disabled during Factory Run. Factory Run Items: New Item: Siren: Look out ahead! Karts that the Racer collides into will temporarily skid and spin around.
https://nxcache.nexon.net/cms/2023/q1/3178/siren-icon.png Potential Racer Items: Siren, Angel Armor, Missile, Water Bomb, and Water Wisp. Potential Android-Racer Items: Siren, Banana, Boost, and Shield. Potential Android-AI Items: Siren, Barricade, and Water Bomb. Other Changes (PC Only) The Friends List in the Social UI now displays 10 friends (up from 7). Lucid's rosy cheeks have been nerfed, and are now slightly less rosy. OLD NEW https://nxcache.nexon.net/cms/2023/q1/3177/old-lucid-blush.png https://nxcache.nexon.net/cms/2023/q1/3176/new-lucid-blush.png (Xbox/PlayStation Only) Launching KartRider: Drift for the first time will now show the Terms of Service based on the region you are logging in from, not the language that is currently set. K-COIN price for the following regions have changed, to remain in line with current exchange rates: Colombia (COP), Egypt (EGP), Hungary (HUF), Nigeria (NGN), Norway (NOK), South Africa (ZAR), and United Kingdom (GBP). K-COIN purchase is now available for the following regions, all using USD currency: Kuwait, Lebanon, Oman, and Uruguay. Premium Racing Pass now appears more prominently in the Item Shop. Bug Fixes Fixed an issue where a list of scheduled Item Shop updates was erroneously appearing. Fixed an issue where the white focus border would disappear and becoming uncontrollable when the left of the two controls in Setting is selected. Fixed an issue where your livery decal may erroneously appear on another Racer's kart. Fixed an issue where the Gear Gauge color appeared red when applying Gears immediately after reset. Fixed an issue where the Gauge sound would continue playing when skipping the Grand Prix promotion/demotion screen. 718 Boxster and 911 Turbo S Cabriolet karts: Fixed an issue where some kart decals would fail to appear properly. Midnight Wave kart: Fixed an issue where track collision motion and track collisions would fail to register when racing with this kart. Mine: Three Shortcuts: Fixed an issue where transparent objects would appear on the track. Mine: Winding Slopes: Fixed an issue with karts colliding with the guardrail and falling when passing a shortcut with "Edge Guardrails" enabled. World Tour: London Night: Fixed an issue where using the R key on certain parts of the track to respawn would have you respawn just in front of the finish line. World Tour: Rio de Ja-nitro: Fixed an issue where transparent objects would appear in the tent section of the track. (PC Only) Fixed an issue where the final event UI would be cut off when there are at least 5 active event UIs appearing in-game. (PC Only) Fixed an issue where some B1 and L3 missions would become unselectable when scrolled down to with the mouse wheel. (Android Only) Fixed an issue with the Back button not functioning in the Claim Coupon item pop-up after using the coupon in-game. (Mobile Only) Fixed an issue with Item and Speed Mode Record font settings being incorrect when entering the Grand Prix Record menu without having played Grand Prix. (Spanish/Portuguese Only) Fixed an issue where Korean text would appear in the Claim Coupon Item pop-up.