METAL SLUG TAKTIKLER: YAMA 1.0.3
Greetings, Peregrine Falcons!
We’ve just deployed a new patch to smoother your future missions!
Check out the list of all the changes and bug fixes:
UX:
Preview of Special Actions superior levels on Level Up and in Barracks
Features:
Refusing a Strategic Asset grants 5 coins
New weapon mods that change the user’s Max HP
Improved the algorithm that randomly draws missions in a biome
Balancing:
Trevor’s Flying Blade II & III now cost 3 ADR
Trevor can now target himself with Nanoshroud
Bug Fixes:
There cannot be several weapon mods of the same upgrade chain when choosing a reward
Eri’s Secret Service achievement could not be triggered with Clark’s Jump into Action, Tarma’s Final Crash and Ralf’s Overhead
Trevor’s Flying Blade sometimes did not inflict damage when the target was too far
Trevor’s Jet Lag reduced Special Actions costs by 2 instead of 1
Trevor’s Nanoshroud applies the correct bonus movement effects
Characters who died while in Mummy status played their idle animation on the next turn and appeared alive
Some effects were not properly applied or removed after Aeshi Nero’s Laser and Bite attacks (e.g. Protection status was not removed)
Path preview was not properly rendered on top of the map, mainly where there was a Jump
Path preview Jump was sometimes vertically misplaced
Path preview was improved for big jumps (eg. when landing on a Leaf Pile)
Fixed path preview for the Slugnoid
Fio’s Helping Hand passive did not work for some of her Special Actions
Fio’s Extra Motivation passive did not work for some of her Special Actions
Fio’s Field Dressing did not always correctly preview the healing bonus
Fio’s Germi Style could trigger Fio’s weapon’s effects even if no sync was triggered
Hid the Rewards panel on JupiterKing’s mission
Miners are not affected by Nadia’s electric mines
Slugs are not affected by Nadia’s electric mines
Brawn’s bonus can only be activated once per turn per unit
Brawn’s bonus was not activated if the attack triggered a revenge hit
After gaining a bonus action, the unit’s UI was in some cases not properly updated
Improved Paqar SFX integration when swapping idols
Fixed Paqar’s idols hit and destroy animations
Paqar’s destroyed idols were not correctly respawned on Reset Turn
Paqar’s introduction can be fast-forwarded
Fixed Slugs Popup (Armor and Fuel label)
Fixed the Tutorial reset button
Fixed Trevor’s animations in the HQ
If you encounter any other issues during your gameplay and require support, don't hesitate to contact us through the dedicated Steam Forum or on our Official Discord!
Leave us a review on Steam!
If you’ve been enjoying your time on Metal Slug Tactics, don’t hesitate to leave us a review on Steam! It means the world to us, and we love reading your feedback!
Your support has been really heartwarming and we cannot thank you enough for your trust, patience, and understanding.❤️
-The Metal Slug Tactics Team
https://store.steampowered.com/app/1590760/Metal_Slug_Tactics/
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