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Monday, September 18, 2023 9:07:49 AM

MAJOR UPDATE & NEW FEATURES

Our warmest welcome, fellow mercenaries!
We are gathered here today to celebrate the new PC update, containing new features, many bug fixes and quality of life improvements.
You can find more details below.
Also... the four new Jaws of the Lion mercenary skins are available on PC for free, right now, here:
https://store.steampowered.com/app/2584170/Gloomhaven__Jaws_of_the_Lion_Alternative_Skins/





New Features


With the consoles release, this patch adds crossplay functionality for all players. To enable it, find the Crossplay option in Options -> General and turn it ON.
Voice chat is added to the game. It can be activated when the session is hosted.
Updated game engine version as the old one could cause random crashes in Mercenary panel and during scenario.




UI improvements & quality of life


The gamepad option has been updated to fit with the console one.
Updated visuals in Scenario HUD for initiative panel and card deck portraits.
Inactive action buttons are now hidden instead of going in unclickable states.
Added new identifications of control in Multiplayer mode.




Scenario Fixes

Guildmaster

Déjà vu: Fixed unstable crash when starting mission.
Unlikely Alliance: fixed bug when sometimes mission didn’t finish after 10th round.
Night of the Living Sewage: fixed bug when sometimes Deep Terror wasn’t visible to players after spawn.
The Rumbling Deep: fixed bug when lava tile wasn’t properly placed on the battlefield.
Face your Demons: fixed bug when mission didn’t fail after Summoner is exhausted.
Campaign

Ancient Cistern: Fixed bug when sometimes there was no ability to cleanse the pump.
Vault Of Secrets: Fixed bug when Defeat screen appeared without failing any objectives during summoned creatures’ turn.
Infernal Throne: Fixed error “An error occurred within one of the Rule Libraries”.
Harrower Hive: Fixed error that made impossible the discard of cards at the beginning of the scenario.
Burning Mountain: fixed error in scenario that caused game to crash.
Windswept Highlands: fixed rare softlock when Beast Tyrant was present in the scenario
Scorched Summit: fixed softlock when mercenary exhausted on chest tile.
Armory Heist: fixed Rikharn portrait in character info.
Payment Due: fixed softlock when one merc picked up the chest and other one went through a trap in the same round.
Plagued Crypt: fixed Spirit of Xorn portrait in character info.




General Fixes


Fixed issue when sometimes you couldn’t enter the save after activating Solo Scenarios DLC.
Fixed issue on gamepad control when cinematic sound continued to play if was skipped too fast.
Fixed bug which could cause multiple action abilities (like Scoundrel’s “Quick Hands”) to be used infinite amount of times.
Fixed game sometimes being locked when re-entering the Merchant in Guildmaster when there is a mercenary in the squad ready to level up .
Fixed wrong implementation of Perks after going there from the Enchantment screen.
Fixed bug which caused inability to enhance card after selling enhance from fully enchanted card.
Fixed ‘Comparing player stats…’ in multiplayer sessions at scenario starts.
Fixed item binding troubles in Guildmaster.
Fixed game crash during mercenary selection in Guildmaster Multiplayer session when two players chose same merc.
Fixed softlock after fast choosing Further ability cards after merc level up in Guildmaster.
Fixed an issue in Multiplayer that sometimes it was possible for client to join the session during Damage taking phase which caused session to drop.
Fixed issues with active abilities not giving right amount of experience when conditions are met.
Fixed problem that caused sometimes scenario icon ‘drop under’ the map.
Fixed issues with doors not open correctly in scenarios with pressure plates.
Fixed issues with correct difficulty increase in Guildmaster Job scenarios when playing with 4 mercenaries.
Fixed UI bugs encountered in lists in Merchant, Enchantress, Temple.
Fixed issue when loading the save moved summons 1 hex from the position they were.
Abilities Fix
Brute

Trample – fixed softlock which was possible when Brute finished movement during Trample on a trap that causes Immobilized.Cragheart

Rocky End – ability sometimes could cause unloaded textures to appear.
Clear the Way – fixed ability logic that caused sometimes obstacle to change visual appearance.Red Guard

Strangling Chain – attack ability caused 1 damage instead of 2 when Fire was infused.Spellweaver

Chromatic Explosion – fixed error in bottom action which showed +2 Move for Element Infusion
Impaling Eruption –fixed bug which caused multiplayer session to crash when player was using gamepad and pressed too fast ‘Confirm Targets’.Angry face

Concentrated Rage – fixed bug which blocked the ability to forgo card actions if Bear was Stunned.
Borrowed Essence – fixed bug in Multiplayer which caused sometimes UI for damage redistribution not to be visible.
Tribal Sigil – fixed bug which caused multiplayer session to crash if ally near Spirit Banner attacked the target with Retaliate.Sun

Divine Intervention – fixed issues with ability in Multiplayer mode.
Unwavering Mandate - fixed issues with ability in Multiplayer mode.Three Spears

Restock – fix in Multiplayer incorrectly restored items.Triforce

Doppelganger – fixed sometimes incorrect target hex positioning when casting ability from Doppelganger position.
Chain Lightning – fixed targeting with Air element infused.
Items

Mana Potion – now confirmation of usage is needed after elements selection.
Boots of Speed – clarified UI when several items were used in one scenario.
Eagle Eye Goggles – fixed bug which caused several AoE ranged attacks to not grant straight roll of modifier when one of the targets was in melee with character.