Maintenance on the Sarcophagus
GAMEPLAY CHANGES
Once you unlock the True Returner, you will now keep your item inventory across cycles
Ouji runs 50% faster in water
Ouji no longer gets pushed along by minor water flows
Sprayer has more generous range and more immediate effect
Sprayer now travels faster when controlled with a game pad (on par with mouse controls).
It is now much easier to plant seeds in walls by performing an aerial item throw while right next to the gardening spot
Knockback force and angle of Air Tesseract double-kick has been reworked to make it much more useful for juggling items in Infinity Lake and elsewhere
Knockback of Drop Kick is similarly adjusted to put it more in line with the default aerial attack
Various animation and attack tweaks for the fight against Vasa
Ouji now retains her running speed across room transitions
Roots now bend the other way when they regrow after a cut, giving advanced gardeners some limited control over their shape
CLARITY
Added an unskippable tutorial popup when Gärdner explains how to create new gardening spots
Added text descriptions for seeds and extractor tools in their selection wheels
More visible cloud of dark wisps surrounding newly acquired extractor tools, and clearer visual effect when they nullify a dark barrier
Brunzon now explicitly asks for a demonstration of the Sprayer
INPUT
Input rebinding is now available in the pause menu, in addition to the title menu
Controls can be freely rebound to mouse buttons
Controller input can now be rebound
Added custom cursor
Cursor now becomes hidden when using a gamepad
OPTIONS
Added the option to control extractor tools with the same inputs as controlling Ouji, allowing play without the right stick (or without mouse). Some tools work a little differently with this option enabled, especially when playing on keyboard.
Added an "energy bar" in the Graphics menu to give a ballpark idea of how various options affect energy consumption
BUGFIXES
Fixed a bug where glitched flower connections could cause the game to freeze when leaving an area or entering a save station
Fixed various bugs and inconsistencies in the chase sequence
Fixed a bug where mechanical walls could respawn if the game was reloaded after removing any plants that obstruct the wall (please note that they will still respawn this way if a cycle passes)
Fixed a bug where dropping items inside a shaman's chamber would leave Ouji unable to use items
Added missing French font character "œ"
Additional bugfixes