Localization Has Arrived!
Localization is here, and with it, a warm welcome to all the new Keepers joining the ranks! We've added Localization for Japanese, Simplified Chinese, Portuguese, and Spanish! In addition, some bug fixes, and requested changes!
For those with a keen eye, otherwise this can be ignored, you may have noticed we changed how patch version notation is represented, with the goal to be more consistent, and less confusing. (The numbers Mason, what do they mean!?) From v1.014 onward etc, to v1.1.2 where the last number will be the one changing from patch to patch unless it's a large or major update.
Bug Fixes
-Fixed a series of bugs introduced from v1.014 where NPCs were duplicated, missing from cutscenes, or being incorrectly added to the party
Quality of Life & General Improvements
- Localization for Japanese, Simplified Chinese, Portuguese, and Spanish have been added
- Removed the downsides from Creature Perks
We've received very consistent feedback regarding creature perks feeling so punishing that most players simply decided to not interact with them. While removing the downsides will alleviate this, it does remove some diversity in decisions around selecting perks, and it should be a core RPG element that is embraced, exciting, and interesting. We'll be revisiting creature perks to revamp the experience in greater detail.
- Added the ability to rename Blank from the Title Screen.
We hear you, not only is Blank's name confusing, players should be able to choose their name. To be clear, we'll be pushing an update with character customization, and choosing a name for your character from the beginning of a new game/save is how it should, and will be.
We didn't want everyone to have to wait for that update to change their name, so for now we introduced a name change available to each save on the main menu. On any existing save slot, there is an Icon next to your save slot that will allow you to change your name!
To reiterate: For now, changing your name isn't accessible immediately from starting a new game/save, this will be revamped when character customization is ready!
To be transparent, we really wanted to launch with Localization, but it wasn't ready, and now after addressing the sneakiest bugs, and bringing a number of updates to the game overall, we had some time to get Localization where it needed to be. There will be some remaining sneaky bugs we'll need help catching with Localization, so if you see any let us know and we'll take care of them! We sincerely thank everyone who has waited so patiently for Localization.
We've also been working on a roadmap for Creature Keeper behind the scenes, and will share it with everyone when we're confident it's ready.
Lastly, if you've enjoyed Creature Keeper, or would like to support it's continued development, leaving a positive steam review helps so much. We're always listening, and this game will continue to be a labor of love for a long time.
Indie forever,
Zach