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cover-Legacy of Kain: Soul Reaver 1 & 2 Remastered

Tuesday, April 1, 2025 3:21:09 PM

Legacy of Kain™ Soul Reaver 1 & 2 Remastered | Patch 2

Patch 2 for Legacy of Kain™ Soul Reaver 1 & 2 Remastered is here!
Below is a list of resolved issues and various updates.

Full Changelist:


Bonus Materials

Added "The Dead Shall Rise” Kickstarter Backers list to the Credits section.
Added the E3 1998 Demo to the Bonus Material section.
Updated Nosgoth Lore with new locations and improved descriptions.
Corrected Lore Reader locations for accuracy.
Fixed a crash when switching to the "Corrupted" tab in the Lore menu while using Russian language settings.

Soul Reaver

Fixed a bug where Raziel could start floating after shifting into the Material Realm while in water and jumping immediately after.
Improved visuals for enemy corpses in HD mode to better match the original version.
Fixed a crash caused by saving behind geometry and attempting to reload.
Ariel's scream during a vision sequence now plays only once, as intended.
Fixed an issue with Dumah’s eyes not displaying correctly.
Restored missing sound effects before and after visions, similar to the original PS1 version.
Fixed a crash when using telekinesis in a specific area of the Human Citadel.
Health capacity activity now correctly displays 100% completion.
Fixed a crash when repeatedly viewing Chronoplast Visions.

Soul Reaver 2

Fixed an issue where the Thrall NPC’s lower body would disappear in mirror light effects in HD mode.
Adjusted timing so that subtitles during Raziel’s monologue no longer disappear too early.
Fixed subtitles disappearing too early during a dialogue scene with Ariel.
Improved distant texture rendering in underwater areas.
Resolved an issue where textures displayed as "noise" instead of proper visuals in HD mode.

Localizations
The "Hold to Skip" prompt now displays correctly in all languages.
The "Exit to Launcher" text now displays correctly in all languages.
Added Portuguese language support.

General
Completed activity progress now properly carries over when starting a new game.
Fixed an issue where stacked cubes could become stuck together when pushed.