June 2025 Broadcast
Dear Citizens of the Suzerainverse,
Welcome to our June 2025 Broadcast! It’s been non-stop action at Torpor recently, and though it’s been demanding, it’s also been deeply rewarding. We can’t wait to share these highlights with you right now.
In this update, you’ll get the latest on our development progress, fresh localization news, and a teaser from The Conformist. We’ll also take you behind the scenes of our Torpor Day Out and share a glimpse of our unforgettable evening at the 2025 Games for Change Awards in New York City. Going Beyond 3.1
Back in May, we launched the 3.1 “Sovereign” Update for the Kingdom of Rizia, a major overhaul of the DLC and a huge achievement for us. We want to thank you again for all the support and love you’ve shown.
Of course, we didn’t expect to get everything perfect right out of the gate. We listened closely to your feedback and iterated on the release, and we’re now at a point where we’re very pleased with the state of Update 3.1 and the Kingdom of Rizia DLC.
Suzerain is an ever-evolving game, that’s at the heart of its identity. Since the launch of 3.1, we’ve rolled out six patch updates over six weeks, which included balancing tweaks, additional content, and minor bug fixes. This game continues to grow alongside you and the universe we’re building together.
👉 Read Our Blog about Addressing Feedback from the Community
Development Update
"June has been a month of completion and transition for the team. We wrapped up the last major updates for our 3.1 post-launch polish phase, which took a fair bit of energy and care. It’s been good to take a short breather, even just to pause and catch our breath. That bit of rest helped us reset and gather energy to face what’s next, because the second half of the year is looking full of exciting challenges and opportunities.While the games industry continues to shift and times are tough for many independent creators, we remain committed to what we do best: making games. We’re focused on delivering the best experiences possible with the creativity, time, and tools we have, as we bring our next projects to life.We’re excited about what’s coming and look forward to sharing more with you later this year. Until then, we just want to say thanks. Thanks to everyone who’s bought our games, talked about them, shared them, or just stuck around. Every kind word, review, or reshare genuinely helps us keep going and stay independent. It might seem small, but it matters. Nothing good comes easy, and we do this because it’s hard and because it matters. Having a community like this walking with us makes all the difference."
- Managing Director, Ata
Localization Update
Localization remains a major topic, with the community eager for more language support. Due to limited resources and the need to prioritise effectively, we’re currently focusing on Chinese localization. We’ve partnered with Gordon Chengjun, a native of Shiyan, China, and a PhD candidate at the University of Adelaide. This project is part of a unique research program exploring community-supported localization for deep-content games, potentially benefiting indie developers globally.
Once Chinese localization is live and our team is better equipped, we plan to integrate more community-driven localization projects that are complete or nearly complete. However, each language requires dedicated integration work, testing, leadership, and admin support, making it a resource-intensive process.
We recognise the strong demand for localizations and truly appreciate your continued patience as we expand language support for Suzerain.
👉 Read More about the Chinese Localization Project
Community Highlights: From Across YouTube
We’re incredibly lucky to have a community that creates such amazing Suzerain content all across the Internet, especially on YouTube. That’s why we want to shine a spotlight on some of these brilliant community creations and make sure they get the recognition they deserve.
Here are a few that have caught our eye over the past couple of weeks:
If you’d like to share your own work, head over to the Suzerain Universe Discord and post it in the #ministry-of-art channel, we’d love to see it all!
We Won! Games for Change Awards 2025
We are delighted to announce that Kingdom of Rizia has won the Best in Civics category at the Games for Change 2025 Awards ceremony, and this honour fills our team with immense pride.
The evening in New York City was truly unforgettable. The Games for Change Awards showcased an incredible range of indie games and immersive experiences, each recognised for their meaningful design and social impact. Being part of such an inspiring community of creators was already a privilege, and receiving this award made the night all the more special.
Here are a few photos from the event:
👉 Read More about the 2025 Games for Change Awards
Torpor’s Day Out
June saw Torpor’s summer outing go off with a bang, or should we say, a colourful bang, at Go Paintball in Brandenburg. It was time to put everything we’ve learned from the Pales War into action! After multiple rounds, hundreds of paintballs fired, and plenty of bruises earned, we quickly realised we’re far better suited to developing video games than becoming soldiers.
Still, we did our best for the Torpor army before heading back to Berlin for the next challenge of the day…
Check out some of the photos from our paintball session:...In the latter half of the day, the Torpor team swapped physical exertion for some serious mental gymnastics at Final Escape’s immersive escape rooms.
First up was Bloody Awakening , set in a creepy abandoned clinic where every corner held a fright and nothing was quite what it seemed. Then came Prison Break, where we stepped into the shoes of inmates plotting their daring escape to freedom.
Both rooms were brilliantly themed, thrilling, and tested our teamwork to the max, making for an unforgettable, adrenaline-pumping afternoon!
Tales from The Conformist
“The Old Town is where Holsord first began, tucked just east of the Eskel River on slightly higher ground. Centuries ago, it was simply called Hol, meaning “high” or “tall” in Sordish. Though the city grew around it, this quiet district remained much as it was. Archaeologist Jule Ulzin traced its roots back to 1413, when settlers raised their first stone homes here. Time has not been kind, but it has been consistent. Some walls still bear hairline cracks from the civil war, blackened patches never fully scrubbed away. Others have been mended with whatever was available: plaster, tin, or old bricks reused from better days. The streets slope unevenly, and many of the buildings lean with age, but the Old Town endures with a kind of worn grace.I passed a woman peeling apples outside a stone archway, seated on a stool polished smooth from years of use. Her fingers were stained, her eyes focused. Behind her, a man repaired a stool with frayed twine and a bent nail, while a child drew winding paths in the dirt with a stick. Coal smoke drifted from a window above, mixing with the smell of soap and damp laundry stretched between rusted balconies. The alley narrowed past a sagging drainpipe, where water dripped into a cracked bucket. A tailor sat in his doorway, threading buttons onto a faded coat beside a steaming kettle. Two boys kicked a rag-stuffed ball through the street, their laughter echoing against shuttered shops and worn facades. A shutter creaked in the breeze overhead, its flaking paint revealing bare wood beneath.Life in the Old Town follows the paths it always has. Meals are made from memory, and trades are done without ceremony. Every object has a purpose or is kept until it finds one. The old families, once part of Sordland’s officer or merchant class, now tend to crumbling estates with fewer rooms heated each winter. For the working poor, hardship is familiar. These are the years of wished recovery, and everyone here knows that healing does not come quickly. Still, despite the quiet descent in fortunes, the place holds firm. The past is not polished here, but it is preserved. Nothing feels quite ready to be forgotten.”
- Sulfia Feji
👉 Visit The Conformist website to check out more
Until next time, dear Citizens. Take care!
Glovurius axa Rizia!
A’Morgna her Coren!
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