Immortals of Aveum™ – Update 1.0.5.0 Release Notes
Hey Battlemages,
The PC patch 1.0.5.0 arrives today, September 29, with the launch of FSR 3 in Immortals of Aveum on PC! Console players, stay tuned. We’ll have more information on FSR 3 for consoles in the future.
In the meantime, the console 1.0.5.0 updates and improvements will be arriving on PlayStation 5 and Xbox Series X|S next week, and we’ll share timing details as we get closer to the patch release.
New Addition
AMD FidelityFX™ Super Resolution 3 (FSR 3) has launched on PC and Frame Generation is now available in-game for all PC players
AMD FSR 3 combines temporal upscaling and frame generation to deliver improved performance
Adds a new “NativeAA” quality mode option that does not apply upscaling but still applies high-quality anti-aliasing and sharpening
Frame generation is enabled separately from upscaling and is recommended to be used on AMD Radeon™ RX 5000 Series and higher, NVIDIA GeForce RTX™ 20 Series and higher, and Intel® Arc™ 7 Series and higher GPUs
Upscaling is still available to use on GPUs lower than the products listed above
General
"Grand Magnus" achievement will now be correctly awarded for players completing the game on multiple difficulties
PC
PC mouse "invert" setting now correctly applies when set to on
Addressed rare issue where the Return to Seren level would appear blurry when DLSS is set to Ultra performance
Fixed a rare issue on PC where the background graphics would not appear on game launch
Misc. Changes & Minor Fixes
Addressed crashes and various progression blockers throughout, including issues with waypoint markers and enemy respawns
Addressed minor visual bugs throughout the game
Minor text and UI fixes