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cover-Coral Island

Friday, January 12, 2024 2:01:33 AM

Hotfix v1-218

Hi Farmers,
Happy New Year 2024! Our development team had a much-needed rest and is now ready with another release:
Bugfixes:

Fixed incorrect loading of save backup, causing backup save to not load when the save is corrupted.
Prevented some cases of corrupted save data.
Fixed an issue preventing game entry if any save files were corrupted.
Resolved backup files appearing in the main list but not loading.
Solved a problem where nothing could be placed in house storage when the panel was first opened.
Updated to address hairstyle clipping issues.
Added safety checks for cooking to prevent further crashes.
Fixed an issue where fruit tart and seaweed ingredients were not inserted after canceling ingredients.
Corrected incorrect flower textures.
Fixed an issue where Zarah, Luke, and Wakuu's heart 10 cutscenes were not triggering in some cases.
Resolved incorrect player skin in Mark's Heart 10.
Fixed the wrong 3D mesh for decoy objects.
Addressed the issue of time freezing while fishing.
Fixed a crash when using traps.
Resolved an issue with spike traps not dealing damage.
Corrected a tool action exploit using vault animations.
Disabled the ability to move fruit plants to floor tiles.
Fixed a crash when changing mine levels while being attacked by certain monsters.
Addressed placement issues for some curtains.
Resolved a potential random crash due to a rare logic timing issue.
Fixed crashes occurring when skipping dialogues in baby cutscenes.
Corrected the issue of not being able to find Olan on the map.
Fixed Amalo's attack behavior.
Resolved the issue of Theo wearing a swimsuit in the Community Center on Spring Day 1.
Fixed schedules for Kenny, Mark, and Pablo during the Winter Fair.
Resolved an issue preventing the opening of decor mode after entering the winter festival.
Fixed an issue where an NPC spouse would get stuck in the starting position after decor mode.
Corrected an issue where Leah and Millie's heart 10 events were not triggering in some cases.
Fixed problems with the aging barrel and item refinement.
Addressed an issue where Surya's heart 10 event was not triggering in some cases.
Resolved some instances where Scott would drop the baby while carrying them.
Fixed various dialogue typos.
Fixed issues with cutscene logic requirements.
Fixed issues and zoom behavior in decor mode UX.
Fixed dynamic dialogue issues for Zarah after having a kid.
Fixed the hedgehog seahorse issue.
Fixed the issue of hay disappearing from the silo when moving the silo building.
Fixed a stair collision issue in the forest area.
Fixed the tutorial panel making the pickstarter cutscene stuck.
Fixed the wrong race track for the pet race minigame.
Fixed crashing when opening the Cow Competition Panel UI .
Fixed a crash when starting the Cow and Chicken competition .
Attempted to avoid crashes by limiting the number of spawned slime projectiles at a time in combat.
Fixed the Trivia Interactible Choice Panel by adding a function to change the list options instead of re-showing the choice panel.
Fixed a crash in the main event harvest when opening the panel.
Fixed certain heart events that couldn't be triggered.
Fixed crashes caused by an older fix to farm tiles.
Fixed the absence of SFX in some cutscenes.

Improvements:

Implemented Sort Priority Player points to match NPC points on all Leaderboard Mini Games.
Updated minigame leaderboard points & NPC Participants to ensure the player still wins if they tie the top leaderboard points.
Hidden turtles from the map.

Balancing:

Removed tags for deleted items so they won't appear in the journal.
Enabled Arame to show in the Journal.

Localizations:

Fixed problematic font setup for the Korean language.
Implemented various translation improvements.

Once again, thank you so much to everyone for reporting bugs to our team; we really appreciate it.
Best,
Stairway Team