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Thursday, October 24, 2024 10:53:26 PM

Hotfix v 1.4.7.8


Changelog:
Quality Of Life

Added display for player clan in team panel
Bugfixes

Fix for palisades not being placeable on some maps.
Fix for weather and fog not working in some cases on procedural maps in MP
Fix for Teams changing stance when attacked by hidden team
Fix training field recruits not refresh properly
Fix for buildings not being placeable in some cases
Fix for weather event display
Fix for trees not regrowing properly on clients in MP
Disable Sigrid Herd Instinct skill being herd on clients in MP
Fixes for Deer obelisk influence area display
Fixes for production buildings production estimates
Improve enemy building visibility on minimap
Fixes for Bragi’s blessing
Fix for warehouse keepers getting stuck in some cases
Fix for building panel hiding after team death
Update naval unit color display when owner changes
AI can recruit elite units after unlock
Fix AI behavior when boat leaves the shore
Improve enemy AI Hero skill usage during combat
Fix Elite Shield Bearers ship animation
Fix for Town Hall visuals during Halloween event

Balance
Improved AI building and resource management
AI preference to Attack Player increased from 50% to 70%
AI now properly upgrade Outposts
Team animals now consume food
Add limit to enemy AI Militia spawn
Increase Orchard production by 300%
Changed technology times:
Gatherers 5s - 60s
Trained Militia 5s - 60s
Feast with the gods 15s - 60s
Skilled Tanners 15s - 50s
Reduce Windmill production by 25%
Reduced Settlers Cost by 50%
Ship segments stat balance

Known issues

Random crash after mission Of the Reckonings
FOW not saving in MP loaded games

Yours truly,
Paranoid Interactive