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Friday, July 21, 2023 12:00:16 PM

Hotfix Update v1.0.1

Hello all,
With every update, there's bound to be a few issues. Thanks to our amazing community, we've identified and fixed a bunch of bugs as well as make a few minor balancing adjustments. Please see below!
Note: items marked with πŸ”₯ are a result of player feedback
Balancing
Reaper's Toll Adjustments πŸ”₯Updated the hitbox for 1st and 2nd attacks to cover a small gap near the player
Adjusted the timing of the attack sequence to be slightly more forgivingUpdated the revive label for dead players while in Netherra
Updated the Discord Rich Presence to handle new Discord names

Fixes
Fixed a bug in local multiplayer where players couldn't exit the boss room in Anville πŸ”₯
Fixed a bug in local multiplayer where players couldn't exit the start room in the Architect realm πŸ”₯
Fixed a bug that was showing dead players when traveling through the tear to the Architect realm πŸ”₯
Fixed a bug in local multiplayer where newly unlocked weapons couldn't be equipped by players 2-4 πŸ”₯
Fixed a desync issue with displaying the available ammo on Reaper's Toll
Fixed an issue with Reaper's Toll where pulling enemies at the end of their teleportation would cause the game to loop through and instantly clear rooms πŸ”₯
Fixed a bug that prevented Steam achievements from being unlocked if their associated challenges were completed in the first hour after launch πŸ”₯
Fixed a bug that was causing players to get stuck between doors when traveling to and from the secret rooms πŸ”₯
Fixed a few bugs that were preventing players from reviving in Netherra
Fixed a bug where players who closed the game and then reconnected couldn't see the button tip for manually reviving
Fixed a bug with Cyclone that was causing instances of it getting stuck on walls immediately after casting when next to a wall πŸ”₯
Fixed a bug that was preventing the teleportation of dead players causing various issues πŸ”₯
Fixed a few visual issues related to displaying status effects when stacking multiple status effects of the same type
Fixed an encoding issue with the main menu background that was causing black screens πŸ”₯
Fixed a few visual issues related to the tilemap in some rooms
As always, a big thanks to you for helping us with these issues!
That's it for now. See you at 1.1!





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Stay tuned for more news and updates!